From: Matthew on
Not sure if I am asking this correctly. In a previous development environment that we are porting over from, there was a concept of bubble calls that would cause the bubble to immediately execute the function that was connected on the other end like an interrupt. Is there a way in an S_Function to have a pin behave in an asynchronous manner such that setting the output pin would be connected to an input pin in another S-Function that would cause this function to execute even if it wasn't currently on a timestep? This would allow more than one block to be connected to this function and call it asynchronously.

Thanks,
Matt