From: Andrew on 7 Dec 2009 02:53 I have heard that C99 has floating-point environment functions and that the upcoming C++ std will also have them. Can someone please give me a reference for this? Was this part of TR1? I don't remember it being there and I did take spend a while looking at TR1. I am interested in how to handle floating point exceptions in a portable way. The apps I am currently working on do it the Microsoft way (where Visual Studio raises a C++ exception for a floating point 'exception'). How close is the Microsoft way to the C99 approach? Regards, Andrew Marlow -- [ See http://www.gotw.ca/resources/clcm.htm for info about ] [ comp.lang.c++.moderated. First time posters: Do this! ]
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