From: Miroslav Penchev on 10 May 2010 05:40 Thank you guys for your replies. After I refined my idea I come to conclusion that it is must for me to capture drawings per process basis (not for whole desktop), so that exclude the idea of mirror display driver. What I found till now reading DDK documentation and examples makes me think that this cant be done with low level driver, because there is no identification from which process comes current drawing. I can be wrong, but digging on internet and forums I come to conclusion that I have to use “hooking” in user processes of some of GDI functions (functions related to creating and releasing of DCs and some other functions like CreateProcess) and to redirect drawings to in-memory DC with a lot of other tweaks I suppose. Will check in documentation what I can done with upper filter graphics driver, but the most important requirement for now is capture per process basis of all drawings. "Miroslav Penchev" wrote: > Hello > > I am try to capture graphical user interface of any program running on > Windows (or for whole desktop) then to do something with it and display it > back on the screen directed by my "program". My "program" will capture the > user interface (like mouse and keyboard) and will redirect it to the > appropriate running program. I have worries about first part of that idea – > How I can capture all graphical information. After researching in last days I > come to conclusion that I have to develop my custom video driver (with > DDK/WDK) where all drawings from other programs will go and my "program" will > redraw on the "real" video driver? - Is it posible that - to have one video > driver (mine, virtual) for "all" programs and other video driver (the real > one) for some (mine) programs? Or I have to find better solution? > > I am long time Win32 developer, have basic knowledge of DDK, sure I have to > learn it very well, but is my idea possible for developing? I am not asking > for step by step "how to" solve that problem - just asking for "show-stopper" > problems in my idea. > > The very basic question - that is the right way - custom display driver? If > it is not - it will be pity all time spend of learning WDK, because I will > not use it for something else. > > Thanks in advance.
From: Eugene Sukhodolin on 25 May 2010 12:02 > No need to develop virtual video driver. All you need is upper filter > graphics driver. > > Filter graphics driver will capture all the drawing calls and in this > graphics driver you can again blit the drawings on the screen using > GDI calls. Hi Anshul, What "filter graphics driver" are you referring to?
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