From: Mark Drakesmith on 13 Jul 2010 08:53 Hi. I was wondwering is there a way to convert either a patch object or an isosurface structure (or an array of vertices and face indices) to a volumetric image? I essentially want to do the inverse of what the isosurface function does, something like: V = isosurface2volume(X,Y,Z,fv) I have seen examples where you can convert a surface as produced by surf or mesh commands bot not an isosurface. Any help would be appreciated. Mark
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