From: Tero Tuohioja on
Hello All,

I'm looking for a way to do "reversed" Delaunay Triangulation.

Let's say I have a unit square (1x1), and I want to divide it into a given number of triangles. Where exactly the required xy points are located, and how many are needed, I leave for patternsearch to solve. Is this even possible, and how do I do this?

Thanks in advance,

Tero
From: Tero Tuohioja on
Anyone?

-T