From: David Kaye on 21 Jul 2010 15:15 BeeJ <nospam(a)live.com> wrote: >I am only looking for the best that can be done on a non-real-time OS. When you get down to milliseconds you're always going to have problems due to the nature of the beast, depending on the number and kind of interrupts.
From: BeeJ on 22 Jul 2010 11:45 BeeJ wrote : > VB6 > I have two timers running. > In each timer routine I need to have a variable delay (10 mSec to 1000 mSec). > The delay only needs to be accurate to a few mSecs but should be consistent > each time it is encountered. > What is the best way to do these "simultaneous" delays so they do not > interfere with each other? > Is for example Sleep 10& acceptable or do I have to write a class with a > CreateWaitableTimer and instantiate one for each timer subs? > This is a hardware interface. I have it working now. I have a pseudo interrupt, using a timer class, and doing delays in the timer routine using a wait class (CreateWaitableTimer). Due to the nature of the application, I believe that if I set the minimum calculated timer interval to between a movie frame rate(33mSec) and the power line frequency (17mSec) the observer will not see flicker and will get a full motion experience and I will not have to stress the PC's CPU much at all. These timers are driving mechanical devices as well as image effects. What do you think?
First
|
Prev
|
Pages: 1 2 Prev: reversing the comparison Next: .NET vs Java (Windows service development) |