From: Heck on 11 Jun 2010 09:41 No, I don't understand that. It implies that the game isn't properly integrated into the display hierarchy, doesn't it? Clearly, it wants to take over the whole machine, but Windows won't let it, thus, conflict ensues. Anyway, thanks for your interest and help. On Thu, 10 Jun 2010 17:23:20 +0200, Jackie <Jackie(a)an.on> wrote: >I experimented with using the task scheduler and event logs... Turns out >it works but... > >Properties for the task: >----- >When running this task, use the following user account: [ main account ] >[*] Run only when user is logged on >[ ] Run whether user is logged on or not > >[ ] Hidden >----- > >This works fine. The application launches and is visible to the user.. >That's nice but probably not what you want though. You want to launch it >from a different user account, and I think without having to log on your >main account first. Now here's the problem... >----- >When running this task, use the following user account: [ main account ] >[ ] Run only when user is logged on >[*] Run whether user is logged on or not > >[ ] Hidden >----- > >The application launches but it is invisible! Task manager shows that >the application is indeed running under the specified user. Can you >understand that? I can't.
From: Jackie on 11 Jun 2010 10:08 Heck wrote: > No, I don't understand that. > It implies that the game isn't properly integrated into the display > hierarchy, doesn't it? Clearly, it wants to take over the whole > machine, but Windows won't let it, thus, conflict ensues. > > Anyway, thanks for your interest and help. > Actually, this happens even for something simple like Notepad, believe it or not. I had a look earlier at the API GetTokenInformation... http://msdn.microsoft.com/en-us/library/aa379626(v=VS.85).aspx Under TokenOrigin, it says: "If the token resulted from a logon that used explicit credentials, such as passing a name, domain, and password to the LogonUser function, then the TOKEN_ORIGIN structure will contain the ID of the logon session that created it." I wonder if the game (or DRM) does this to check who tried to run the game and then see if it's the same user account the game is installed on or not. Well, I can agree that this is a kind of stupid strategy if they by intention have that limitation. It's the same computer so you should be able to run it from any account on that computer. -- Regards, Jackie
From: Alex Blekhman on 11 Jun 2010 22:42 On 09-Jun-10 23:29, Heck wrote: > After some exploration and experimentation, it seems to me the Desktop > Manager exe and code it depends upon has been trashed. When I turned > of Aero by setting my color resolution to 16 bits from 32, the problem > behavior ceased. It looks like buggy display driver. I had similar problem with my laptop where desktop manager used to die from time to time disabling Aero. Updating display drivers solved the problem completely. HTH Alex
From: Heck on 14 Jun 2010 00:48 On Sat, 12 Jun 2010 12:42:48 +1000, Alex Blekhman <tkfx(a)yahoo.com> wrote: >On 09-Jun-10 23:29, Heck wrote: >> After some exploration and experimentation, it seems to me the Desktop >> Manager exe and code it depends upon has been trashed. When I turned >> of Aero by setting my color resolution to 16 bits from 32, the problem >> behavior ceased. > >It looks like buggy display driver. I had similar problem with my laptop >where desktop manager used to die from time to time disabling Aero. >Updating display drivers solved the problem completely. > >HTH >Alex I updated the driver twice, to no avail. Significantly, it worked without problem before the game installation, so, it was not in itself the problem.
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