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From: rick_s on 23 Jun 2010 13:19 On 6/23/2010 18:03, rick_s wrote: > On 6/23/2010 17:46, rick_s wrote: > >>>> He walks into the room, picks up a glass, takes a sip and starts to >>>> spout Shakespeare. How on earth is he doing that? You told him where to >>>> go to set off that macro. >>> >>> Ok so what if there is no real room, and no real objects, but just a >>> pretend room and pretend objects and still send him there with a hand >>> signal? >>> >>> He spouts Shakespeare. So you just told him, simply by giving directions >>> in imaginary space, to spout Shakespeare. >> >> So you want him to be a slider. So you want to use a transition that is >> easy to do in film. In film you decrease one signal increase the second >> and you transition to the next scene. > > So then how good is your memory? > > Lets suppose the subject is Mars and you have some information that you > have stored on Mars in an imaginary way. > On Mars there is a city, and in that city is a building and in that > building a room, (you have a big warehouse of Mars info in this example) > and in THAT room but not only that room, you have macros. > > How on earth do you get him all the way there with hand signals? > > He has a medallion on his chest and when you make a hand signal, it > shows a symbol. Yes he got the right hand signal, and he is now on Mars, > you give hima another hand signal, now he has teh right city, and he > shows you that symbol on his medallion. He hasn't gone anywhere but you > in your minds eye are plotting a trip to that house, and as you do you > are making a hand gesture, and he is echoing that gesture by showing its > symbol on his medallion. You are talking he is recieving and when you > get to the right room and right object if he gets the symbol right, then > trigger the macro. > > That's slow motion. Just like when you drive a car it only takes a > second or two to plot your route to your destination as quickly as you > can sign, he can get there. And the only images of the trip are in your > mind's eye. So you are translating your mental imagery into hand signals > and he is able to understand. > > So what does it all come down to? You designing a set of hand signals to give him directions. And at any point along the way if you can't remember where to go past there he can show you some images to refresh your memory. Or you can ask him to do a search of mars for that room. Whats the room topic? How many rooms could you possibly have on Mars to store your useful data? And if you have a text description he will find that room find the bitmap image and then you can direct him there or just point at the correct room or object by itself. You see you will find different and better ways to do it but using the concept, "a place for everything and everything in its place", you will know where things are supposed to be kept and will find them based on normal common sense rules. Where do you keep your music, in a music room, how about a recipe? In the kitchen yes but i want a french recipe, well then its probably in some french item in the kitchen. Well does he need to show you all the french recipes? He might. Or you can go further into an object as long as you can remember or have a cabinet that is alphabetized and tell him open drawer V for vichyssoise. Or go to the main cabinet in the kitchen open P and show me the recipes for pies. So you can reduce it all further if you are a fanatic to directional arrows. As long as you get him to the macro. |