Prev: Unicode, CRichEditCtrl, SetWindowText and Paste
Next: Transparent,resizable and movable child window
From: Giovanni Dicanio on 11 Dec 2009 06:21 "Marc Oden" <moden(a)avioninc.com> ha scritto nel messaggio news:5C4F7ED0-3987-42B1-BFDD-8C6F67C3FC62(a)microsoft.com... > Giovanni, > > Thank you for replying. You are welcome. > The method you described is exactly how I created the project. OK. > My project does contain a shared libarary that came from a hardware vendor > (I do not have the source) that I believe is compiled with the MBCS > instead of UNICODE. This might be causing the problem. OK, you don't have the source code of the 3rd party library, so you can't rebuild it in Unicode. But you could convert your Unicode strings to MBCS and back to Unicode (considering the specific encoding/code page used by the 3rd party library). WideCharToMultiByte and MultiByteToWideChar Win32 APIs (or CW2A, CA2W, etc. ATL helper classes) are good tools for that kind of job. Giovanni
From: Giovanni Dicanio on 11 Dec 2009 06:25 "Marc Oden" <moden(a)avioninc.com> ha scritto nel messaggio news:9463EF45-B95A-4582-AF43-9E6C52887387(a)microsoft.com... > I do have a shared library from a hardware vender was compiled with > VS2005. I do not have the source code so I will have rebuild my project > under VS2005. Or you could wrap your shared library with a thin wrapper consisting in a COM DLL or a pure-C interface DLL (in this latter case providing that both memory allocations and cleanups are done both inside the DLL or both inside the calling EXE, in other words: don't mix alllocating in EXE and freeing in DLL or viceversa). This thin wrapper must be built using VS2005, but can be used also by other versions of the compiler. Giovanni
From: Marc Oden on 14 Dec 2009 08:06 I recreated whole project in VS2005 rather then VS2008. I complied it a few times and then started getting the "_DllMain(a)12 already defined" error again. I then changed the preprocessor options from UNICODE to MBCS. This did not work. After trying several other things I stumbled upon the /ZI complier option (Ignore standard include path) and the error went away. Thank you for your assistance. "Giovanni Dicanio" <giovanniDOTdicanio(a)REMOVEMEgmail.com> wrote in message news:%23Fj4nQleKHA.4880(a)TK2MSFTNGP05.phx.gbl... > "Marc Oden" <moden(a)avioninc.com> ha scritto nel messaggio > news:5C4F7ED0-3987-42B1-BFDD-8C6F67C3FC62(a)microsoft.com... > >> Giovanni, >> >> Thank you for replying. > > You are welcome. > > >> The method you described is exactly how I created the project. > > OK. > > >> My project does contain a shared libarary that came from a hardware >> vendor (I do not have the source) that I believe is compiled with the >> MBCS instead of UNICODE. This might be causing the problem. > > OK, you don't have the source code of the 3rd party library, so you can't > rebuild it in Unicode. > But you could convert your Unicode strings to MBCS and back to Unicode > (considering the specific encoding/code page used by the 3rd party > library). > WideCharToMultiByte and MultiByteToWideChar Win32 APIs (or CW2A, CA2W, > etc. ATL helper classes) are good tools for that kind of job. > > Giovanni > > >
From: Marc Oden on 14 Dec 2009 08:21 Correction /ZI is the Omit Default Library Name option..sorry for the any confusion "Marc Oden" <moden(a)avioninc.com> wrote in message news:9598D96B-6D38-4946-A9A1-C3D33A037F83(a)microsoft.com... >I recreated whole project in VS2005 rather then VS2008. I complied it a >few times and then started getting the "_DllMain(a)12 already defined" error >again. I then changed the preprocessor options from UNICODE to MBCS. This >did not work. After trying several other things I stumbled upon the /ZI >complier option (Ignore standard include path) and the error went away. > > Thank you for your assistance. > "Giovanni Dicanio" <giovanniDOTdicanio(a)REMOVEMEgmail.com> wrote in message > news:%23Fj4nQleKHA.4880(a)TK2MSFTNGP05.phx.gbl... >> "Marc Oden" <moden(a)avioninc.com> ha scritto nel messaggio >> news:5C4F7ED0-3987-42B1-BFDD-8C6F67C3FC62(a)microsoft.com... >> >>> Giovanni, >>> >>> Thank you for replying. >> >> You are welcome. >> >> >>> The method you described is exactly how I created the project. >> >> OK. >> >> >>> My project does contain a shared libarary that came from a hardware >>> vendor (I do not have the source) that I believe is compiled with the >>> MBCS instead of UNICODE. This might be causing the problem. >> >> OK, you don't have the source code of the 3rd party library, so you can't >> rebuild it in Unicode. >> But you could convert your Unicode strings to MBCS and back to Unicode >> (considering the specific encoding/code page used by the 3rd party >> library). >> WideCharToMultiByte and MultiByteToWideChar Win32 APIs (or CW2A, CA2W, >> etc. ATL helper classes) are good tools for that kind of job. >> >> Giovanni >> >> >> >
First
|
Prev
|
Pages: 1 2 Prev: Unicode, CRichEditCtrl, SetWindowText and Paste Next: Transparent,resizable and movable child window |