From: Bidski on 27 Oct 2009 02:36 On Oct 27, 8:59 am, "ScottMcP [MVP]" <scott...(a)mvps.org> wrote: > On Oct 26, 3:49 pm, Bidski <bids...(a)gmail.com> wrote: > > > > > OnPaint is executing after the message handler for me > > That's really surprising. It works for me, and has always worked for > me. Did you try it in a little new project? Which OS version are you > using? Im using windows xp. Haven't tried it in a new project.
From: Bidski on 27 Oct 2009 02:40 On Oct 27, 8:59 am, "ScottMcP [MVP]" <scott...(a)mvps.org> wrote: > On Oct 26, 3:49 pm, Bidski <bids...(a)gmail.com> wrote: > > > > > OnPaint is executing after the message handler for me > > That's really surprising. It works for me, and has always worked for > me. Did you try it in a little new project? Which OS version are you > using? Im using windows xp. Haven't tried it in a new project.
From: Bidski on 27 Oct 2009 03:40 On Oct 27, 5:40 pm, Bidski <bids...(a)gmail.com> wrote: > On Oct 27, 8:59 am, "ScottMcP [MVP]" <scott...(a)mvps.org> wrote: > > > On Oct 26, 3:49 pm, Bidski <bids...(a)gmail.com> wrote: > > > > OnPaint is executing after the message handler for me > > > That's really surprising. It works for me, and has always worked for > > me. Did you try it in a little new project? Which OS version are you > > using? > > Im using windows xp. Haven't tried it in a new project. If do this->ShowWindow(SW_SHOW) before i do the PostMessage, things display nearly as i expect (the form shows up grey with and you can see the progress bar and the scroll bar of the list box moving), but OnPaint is still being triggered after my custom message handler which most probably explains why the form isnt completely drawn at the time the loading is being done.
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