From: jalbers on 12 Dec 2009 06:56 I am trying to find the skeletal subsets Skel(S;n) = (S (erosion) nE) - (S (erosion) nE) (open) E) for a simple rectangle. Skel[n] is returning a completely black image for n=0,1,2,3,... I think that I should be getting the classic dog bone shaped skeleton like you see with ImageAdjust[DistanceTransform[s]]. I am new to the concepts of morphological image processing. Any help would be greatly appreciated. Thanks Here is some of the code I am trying to use: EE = BoxMatrix[1]; (* structuring element *) nEE[n_] := BoxMatrix[n]; Skel1[n_] := Erosion[s, nEE[n]] Skel2[n_] := Opening[Erosion[s, nEE[n]], EE] Skel[n_] := ImageSubtract[Skel1[n], Skel2[n]] (* white rectangle with a black border *) s = Image[ArrayPad[ConstantArray[1, {90, 180}], 50]] (* n=3 for example *) n = 3; Skel1[n] Skel2[n] Skel[n]
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