From: Benjamin Kaplan on
On Fri, Dec 25, 2009 at 1:09 PM, Mensanator <mensanator(a)aol.com> wrote:
> On Dec 25, 9:25 am, Benjamin Kaplan <benjamin.kap...(a)case.edu> wrote:
>> On Fri, Dec 25, 2009 at 1:48 AM, Mensanator <mensana...(a)aol.com> wrote:
>> > On Dec 24, 10:18 pm, Benjamin Kaplan <benjamin.kap...(a)case.edu> wrote:
>> >> On Thu, Dec 24, 2009 at 9:11 PM, Mensanator <mensana...(a)aol.com> wrote:
>> >> > Ok, so I got a MacBook Air.
>>
>> >> > Has OS X 10.6 (Snow Leopard) and Python 2.6.1 already installed.
>>
>> >> > So I install Xcode, download macports and download gmpy-1.11rc1.
>>
>> >> > Following the instructions in mac_build.txt, I do the following:
>>
>> >> > - sudo /opt/local/bin/port install gmp
>>
>> >> > This works fine.
>>
>> >> > Then I do
>>
>> >> > - python setup.py install
>>
>> >> > This also works (a few warnings, but nothing looked serious).
>>
>> >> > Python 2.6.1 (r261:67515, Jul  7 2009, 23:51:51)
>> >> > [GCC 4.2.1 (Apple Inc. build 5646)] on darwin
>> >> > Type "help", "copyright", "credits" or "license" for more information.
>> >> >>>> import gmpy
>> >> >>>> gmpy.version()
>> >> > '1.11'
>>
>> >> > python gmpy_test.py
>> >> > Unit tests for gmpy 1.11
>> >> >    on Python 2.6.1 (r261:67515, Jul  7 2009, 23:51:51)
>> >> > [GCC 4.2.1 (Apple Inc. build 5646)]
>> >> > Testing gmpy 1.11 (GMP 4.3.1), default caching (100, 128)
>> >> > gmpy_test_cvr 151 tests, 0 failures
>> >> > .
>> >> > .
>> >> > .
>> >> >  25 tests in gmpy_test_rnd.__test__.rand
>> >> > 1469 tests in 42 items.
>> >> > 1469 passed and 0 failed.
>> >> > Test passed.
>>
>> >> > Looks like a viable gmpy module for 2.6.
>>
>> >> > What do I do AFTER I install Python 3.1? Just running python3.1 from
>> >> > the
>> >> > same directory doesn't work.
>>
>> >> > I've spent the last 5 days trying to figure that out. I hosed it so
>> >> > bad
>> >> > I somehow wrecked the 2.6 version to the point where it won't even
>> >> > load.
>>
>> >> > I just got done doing a factory restore of the entire OS to undo
>> >> > everything
>> >> > I did. Re-did all the above and got it back working. Haven't re-
>> >> > installed 3.1
>> >> > yet.
>>
>> >> > Anbody have any idea how to make this work?
>>
>> >> Did you run setup.py with python3? Python 3.1 won't install itself as
>> >> the default python install for compatibility reasons so you have to
>> >> run "python3 install setup.py" to install it for that version of
>> >> python.
>>
>> > I wondered why there was both python3 and python3.1 in the bin
>> > directory.
>>
>> > But why, when I type...
>>
>> > $ python3
>>
>> > ...do I get...
>>
>> > Python 3.1.1 (r311:74543, Aug 24 2009, 18:44:04)
>> > [GCC 4.0.1 (Apple Inc. build 5493)] on darwin
>> > Type "help", "copyright", "credits" or "license" for more information.
>>
>> > [1]+  Stopped                 python3
>>
>> > I get the same result with python3.1.
>>
>> > So, no, trying python3 is of no help, same errors as before.
>> > There's hundreds of them, but they start out
>>
>> > $ /Library/Frameworks/Python.framework/Versions/3.1/bin/python3
>> > setup.py install
>> > running install
>> > running build
>> > running build_ext
>> > building 'gmpy' extension
>> > creating build/temp.macosx-10.3-fat-3.1
>> > creating build/temp.macosx-10.3-fat-3.1/src
>> > Compiling with an SDK that doesn't seem to exist: /Developer/SDKs/
>> > MacOSX10.4u.sdk
>> > Please check your Xcode installation
>> > gcc -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk -
>> > fno-strict-aliasing -fno-common -dynamic -DNDEBUG -g -O3 -I./src -I/
>> > opt/local/include -I/Library/Frameworks/Python.framework/Versions/3.1/
>> > include/python3.1 -c src/gmpy.c -o build/temp.macosx-10.3-fat-3.1/src/
>> > gmpy.o
>> > In file included from src/gmpy.c:206:
>> > /Library/Frameworks/Python.framework/Versions/3.1/include/python3.1/
>> > Python.h:11:20: error: limits.h: No such file or directory
>> > /Library/Frameworks/Python.framework/Versions/3.1/include/python3.1/
>> > Python.h:14:2: error: #error "Something's broken.  UCHAR_MAX should be
>> > defined in limits.h."
>> > /Library/Frameworks/Python.framework/Versions/3.1/include/python3.1/
>> > Python.h:18:
>>
>> > Any other ideas? Do I have to install a separate Python 3?
>>
>> That's not a Python 3 problem. It appears to be a problem in the build script.
>>
>> > Compiling with an SDK that doesn't seem to exist: /Developer/SDKs/
>> > MacOSX10.4u.sdk
>>
>> My guess would be you're on Snow Leopard
>
> Yes, this machine has OS X 10.6.
>
>> while the original developer
>> is either on Tiger or Leopard. The script wants to use the 10.4 SDK
>> but Apple only includes the SDKs for the latest 2 versions of OS X.
>
> Is there any easy way to fix the build script? Is there a hard way?
> Which files comprise the build script?
>
> Thanks for your help.
>

I honestly have no idea how to fix this. I'm not very experienced with
build scripts. I just noticed that I had the 10.4 SDK on Leopard but
not on Snow Leopard and the script seems to want that version. My
guess would be that the option is either in a setup.py file or a
makefile in there.

>>
>>
>>
>>
>>
>> >> > --
>> >> >http://mail.python.org/mailman/listinfo/python-list
>>
>> > --
>> >http://mail.python.org/mailman/listinfo/python-list
>
> --
> http://mail.python.org/mailman/listinfo/python-list
>
From: Mensanator on
On Dec 25, 9:25 am, Benjamin Kaplan <benjamin.kap...(a)case.edu> wrote:
> On Fri, Dec 25, 2009 at 1:48 AM, Mensanator <mensana...(a)aol.com> wrote:
> > On Dec 24, 10:18 pm, Benjamin Kaplan <benjamin.kap...(a)case.edu> wrote:
> >> On Thu, Dec 24, 2009 at 9:11 PM, Mensanator <mensana...(a)aol.com> wrote:
> >> > Ok, so I got a MacBook Air.
>
> >> > Has OS X 10.6 (Snow Leopard) and Python 2.6.1 already installed.
>
> >> > So I install Xcode, download macports and download gmpy-1.11rc1.
>
> >> > Following the instructions in mac_build.txt, I do the following:
>
> >> > - sudo /opt/local/bin/port install gmp
>
> >> > This works fine.
>
> >> > Then I do
>
> >> > - python setup.py install
>
> >> > This also works (a few warnings, but nothing looked serious).
>
> >> > Python 2.6.1 (r261:67515, Jul  7 2009, 23:51:51)
> >> > [GCC 4.2.1 (Apple Inc. build 5646)] on darwin
> >> > Type "help", "copyright", "credits" or "license" for more information.
> >> >>>> import gmpy
> >> >>>> gmpy.version()
> >> > '1.11'
>
> >> > python gmpy_test.py
> >> > Unit tests for gmpy 1.11
> >> >    on Python 2.6.1 (r261:67515, Jul  7 2009, 23:51:51)
> >> > [GCC 4.2.1 (Apple Inc. build 5646)]
> >> > Testing gmpy 1.11 (GMP 4.3.1), default caching (100, 128)
> >> > gmpy_test_cvr 151 tests, 0 failures
> >> > .
> >> > .
> >> > .
> >> >  25 tests in gmpy_test_rnd.__test__.rand
> >> > 1469 tests in 42 items.
> >> > 1469 passed and 0 failed.
> >> > Test passed.
>
> >> > Looks like a viable gmpy module for 2.6.
>
> >> > What do I do AFTER I install Python 3.1? Just running python3.1 from
> >> > the
> >> > same directory doesn't work.
>
> >> > I've spent the last 5 days trying to figure that out. I hosed it so
> >> > bad
> >> > I somehow wrecked the 2.6 version to the point where it won't even
> >> > load.
>
> >> > I just got done doing a factory restore of the entire OS to undo
> >> > everything
> >> > I did. Re-did all the above and got it back working. Haven't re-
> >> > installed 3.1
> >> > yet.
>
> >> > Anbody have any idea how to make this work?
>
> >> Did you run setup.py with python3? Python 3.1 won't install itself as
> >> the default python install for compatibility reasons so you have to
> >> run "python3 install setup.py" to install it for that version of
> >> python.
>
> > I wondered why there was both python3 and python3.1 in the bin
> > directory.
>
> > But why, when I type...
>
> > $ python3
>
> > ...do I get...
>
> > Python 3.1.1 (r311:74543, Aug 24 2009, 18:44:04)
> > [GCC 4.0.1 (Apple Inc. build 5493)] on darwin
> > Type "help", "copyright", "credits" or "license" for more information.
>
> > [1]+  Stopped                 python3
>
> > I get the same result with python3.1.
>
> > So, no, trying python3 is of no help, same errors as before.
> > There's hundreds of them, but they start out
>
> > $ /Library/Frameworks/Python.framework/Versions/3.1/bin/python3
> > setup.py install
> > running install
> > running build
> > running build_ext
> > building 'gmpy' extension
> > creating build/temp.macosx-10.3-fat-3.1
> > creating build/temp.macosx-10.3-fat-3.1/src
> > Compiling with an SDK that doesn't seem to exist: /Developer/SDKs/
> > MacOSX10.4u.sdk
> > Please check your Xcode installation
> > gcc -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk -
> > fno-strict-aliasing -fno-common -dynamic -DNDEBUG -g -O3 -I./src -I/
> > opt/local/include -I/Library/Frameworks/Python.framework/Versions/3.1/
> > include/python3.1 -c src/gmpy.c -o build/temp.macosx-10.3-fat-3.1/src/
> > gmpy.o
> > In file included from src/gmpy.c:206:
> > /Library/Frameworks/Python.framework/Versions/3.1/include/python3.1/
> > Python.h:11:20: error: limits.h: No such file or directory
> > /Library/Frameworks/Python.framework/Versions/3.1/include/python3.1/
> > Python.h:14:2: error: #error "Something's broken.  UCHAR_MAX should be
> > defined in limits.h."
> > /Library/Frameworks/Python.framework/Versions/3.1/include/python3.1/
> > Python.h:18:
>
> > Any other ideas? Do I have to install a separate Python 3?
>
> That's not a Python 3 problem. It appears to be a problem in the build script.
>
> > Compiling with an SDK that doesn't seem to exist: /Developer/SDKs/
> > MacOSX10.4u.sdk
>
> My guess would be you're on Snow Leopard while the original developer
> is either on Tiger or Leopard. The script wants to use the 10.4 SDK
> but Apple only includes the SDKs for the latest 2 versions of OS X.

I just thought of something. Why I am able to do the build for python
2.6?
Wouldn't that also fail for lack of a 10.4 SDK?

>
>
>
>
>
> >> > --
> >> >http://mail.python.org/mailman/listinfo/python-list
>
> > --
> >http://mail.python.org/mailman/listinfo/python-list

From: Benjamin Kaplan on
On Fri, Dec 25, 2009 at 1:19 PM, Mensanator <mensanator(a)aol.com> wrote:
> On Dec 25, 9:25 am, Benjamin Kaplan <benjamin.kap...(a)case.edu> wrote:
>> On Fri, Dec 25, 2009 at 1:48 AM, Mensanator <mensana...(a)aol.com> wrote:
>> > On Dec 24, 10:18 pm, Benjamin Kaplan <benjamin.kap...(a)case.edu> wrote:
>> >> On Thu, Dec 24, 2009 at 9:11 PM, Mensanator <mensana...(a)aol.com> wrote:
>> >> > Ok, so I got a MacBook Air.
>>
>> >> > Has OS X 10.6 (Snow Leopard) and Python 2.6.1 already installed.
>>
>> >> > So I install Xcode, download macports and download gmpy-1.11rc1.
>>
>> >> > Following the instructions in mac_build.txt, I do the following:
>>
>> >> > - sudo /opt/local/bin/port install gmp
>>
>> >> > This works fine.
>>
>> >> > Then I do
>>
>> >> > - python setup.py install
>>
>> >> > This also works (a few warnings, but nothing looked serious).
>>
>> >> > Python 2.6.1 (r261:67515, Jul  7 2009, 23:51:51)
>> >> > [GCC 4.2.1 (Apple Inc. build 5646)] on darwin
>> >> > Type "help", "copyright", "credits" or "license" for more information.
>> >> >>>> import gmpy
>> >> >>>> gmpy.version()
>> >> > '1.11'
>>
>> >> > python gmpy_test.py
>> >> > Unit tests for gmpy 1.11
>> >> >    on Python 2.6.1 (r261:67515, Jul  7 2009, 23:51:51)
>> >> > [GCC 4.2.1 (Apple Inc. build 5646)]
>> >> > Testing gmpy 1.11 (GMP 4.3.1), default caching (100, 128)
>> >> > gmpy_test_cvr 151 tests, 0 failures
>> >> > .
>> >> > .
>> >> > .
>> >> >  25 tests in gmpy_test_rnd.__test__.rand
>> >> > 1469 tests in 42 items.
>> >> > 1469 passed and 0 failed.
>> >> > Test passed.
>>
>> >> > Looks like a viable gmpy module for 2.6.
>>
>> >> > What do I do AFTER I install Python 3.1? Just running python3.1 from
>> >> > the
>> >> > same directory doesn't work.
>>
>> >> > I've spent the last 5 days trying to figure that out. I hosed it so
>> >> > bad
>> >> > I somehow wrecked the 2.6 version to the point where it won't even
>> >> > load.
>>
>> >> > I just got done doing a factory restore of the entire OS to undo
>> >> > everything
>> >> > I did. Re-did all the above and got it back working. Haven't re-
>> >> > installed 3.1
>> >> > yet.
>>
>> >> > Anbody have any idea how to make this work?
>>
>> >> Did you run setup.py with python3? Python 3.1 won't install itself as
>> >> the default python install for compatibility reasons so you have to
>> >> run "python3 install setup.py" to install it for that version of
>> >> python.
>>
>> > I wondered why there was both python3 and python3.1 in the bin
>> > directory.
>>
>> > But why, when I type...
>>
>> > $ python3
>>
>> > ...do I get...
>>
>> > Python 3.1.1 (r311:74543, Aug 24 2009, 18:44:04)
>> > [GCC 4.0.1 (Apple Inc. build 5493)] on darwin
>> > Type "help", "copyright", "credits" or "license" for more information.
>>
>> > [1]+  Stopped                 python3
>>
>> > I get the same result with python3.1.
>>
>> > So, no, trying python3 is of no help, same errors as before.
>> > There's hundreds of them, but they start out
>>
>> > $ /Library/Frameworks/Python.framework/Versions/3.1/bin/python3
>> > setup.py install
>> > running install
>> > running build
>> > running build_ext
>> > building 'gmpy' extension
>> > creating build/temp.macosx-10.3-fat-3.1
>> > creating build/temp.macosx-10.3-fat-3.1/src
>> > Compiling with an SDK that doesn't seem to exist: /Developer/SDKs/
>> > MacOSX10.4u.sdk
>> > Please check your Xcode installation
>> > gcc -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk -
>> > fno-strict-aliasing -fno-common -dynamic -DNDEBUG -g -O3 -I./src -I/
>> > opt/local/include -I/Library/Frameworks/Python.framework/Versions/3.1/
>> > include/python3.1 -c src/gmpy.c -o build/temp.macosx-10.3-fat-3.1/src/
>> > gmpy.o
>> > In file included from src/gmpy.c:206:
>> > /Library/Frameworks/Python.framework/Versions/3.1/include/python3.1/
>> > Python.h:11:20: error: limits.h: No such file or directory
>> > /Library/Frameworks/Python.framework/Versions/3.1/include/python3.1/
>> > Python.h:14:2: error: #error "Something's broken.  UCHAR_MAX should be
>> > defined in limits.h."
>> > /Library/Frameworks/Python.framework/Versions/3.1/include/python3.1/
>> > Python.h:18:
>>
>> > Any other ideas? Do I have to install a separate Python 3?
>>
>> That's not a Python 3 problem. It appears to be a problem in the build script.
>>
>> > Compiling with an SDK that doesn't seem to exist: /Developer/SDKs/
>> > MacOSX10.4u.sdk
>>
>> My guess would be you're on Snow Leopard while the original developer
>> is either on Tiger or Leopard. The script wants to use the 10.4 SDK
>> but Apple only includes the SDKs for the latest 2 versions of OS X.
>
> I just thought of something. Why I am able to do the build for python
> 2.6?
> Wouldn't that also fail for lack of a 10.4 SDK?
>

I think you'd need different C sources for 2.x and 3.x because I think
the C API changed quite a bit. That might be why it worked for 2.6 but
failed for 3.1
>>
>>
>>
>>
>>
>> >> > --
>> >> >http://mail.python.org/mailman/listinfo/python-list
>>
>> > --
>> >http://mail.python.org/mailman/listinfo/python-list
>
> --
> http://mail.python.org/mailman/listinfo/python-list
>
From: Mensanator on
On Dec 25, 8:59�pm, Benjamin Kaplan <benjamin.kap...(a)case.edu> wrote:
> On Fri, Dec 25, 2009 at 1:19 PM, Mensanator <mensana...(a)aol.com> wrote:
> > On Dec 25, 9:25�am, Benjamin Kaplan <benjamin.kap...(a)case.edu> wrote:
> >> On Fri, Dec 25, 2009 at 1:48 AM, Mensanator <mensana...(a)aol.com> wrote:
> >> > On Dec 24, 10:18�pm, Benjamin Kaplan <benjamin.kap...(a)case.edu> wrote:
> >> >> On Thu, Dec 24, 2009 at 9:11 PM, Mensanator <mensana...(a)aol.com> wrote:
> >> >> > Ok, so I got a MacBook Air.
>
> >> >> > Has OS X 10.6 (Snow Leopard) and Python 2.6.1 already installed.
>
> >> >> > So I install Xcode, download macports and download gmpy-1.11rc1.
>
> >> >> > Following the instructions in mac_build.txt, I do the following:
>
> >> >> > - sudo /opt/local/bin/port install gmp
>
> >> >> > This works fine.
>
> >> >> > Then I do
>
> >> >> > - python setup.py install
>
> >> >> > This also works (a few warnings, but nothing looked serious).
>
> >> >> > Python 2.6.1 (r261:67515, Jul �7 2009, 23:51:51)
> >> >> > [GCC 4.2.1 (Apple Inc. build 5646)] on darwin
> >> >> > Type "help", "copyright", "credits" or "license" for more information.
> >> >> >>>> import gmpy
> >> >> >>>> gmpy.version()
> >> >> > '1.11'
>
> >> >> > python gmpy_test.py
> >> >> > Unit tests for gmpy 1.11
> >> >> > � �on Python 2.6.1 (r261:67515, Jul �7 2009, 23:51:51)
> >> >> > [GCC 4.2.1 (Apple Inc. build 5646)]
> >> >> > Testing gmpy 1.11 (GMP 4.3.1), default caching (100, 128)
> >> >> > gmpy_test_cvr 151 tests, 0 failures
> >> >> > .
> >> >> > .
> >> >> > .
> >> >> > �25 tests in gmpy_test_rnd.__test__.rand
> >> >> > 1469 tests in 42 items.
> >> >> > 1469 passed and 0 failed.
> >> >> > Test passed.
>
> >> >> > Looks like a viable gmpy module for 2.6.
>
> >> >> > What do I do AFTER I install Python 3.1? Just running python3.1 from
> >> >> > the
> >> >> > same directory doesn't work.
>
> >> >> > I've spent the last 5 days trying to figure that out. I hosed it so
> >> >> > bad
> >> >> > I somehow wrecked the 2.6 version to the point where it won't even
> >> >> > load.
>
> >> >> > I just got done doing a factory restore of the entire OS to undo
> >> >> > everything
> >> >> > I did. Re-did all the above and got it back working. Haven't re-
> >> >> > installed 3.1
> >> >> > yet.
>
> >> >> > Anbody have any idea how to make this work?
>
> >> >> Did you run setup.py with python3? Python 3.1 won't install itself as
> >> >> the default python install for compatibility reasons so you have to
> >> >> run "python3 install setup.py" to install it for that version of
> >> >> python.
>
> >> > I wondered why there was both python3 and python3.1 in the bin
> >> > directory.
>
> >> > But why, when I type...
>
> >> > $ python3
>
> >> > ...do I get...
>
> >> > Python 3.1.1 (r311:74543, Aug 24 2009, 18:44:04)
> >> > [GCC 4.0.1 (Apple Inc. build 5493)] on darwin
> >> > Type "help", "copyright", "credits" or "license" for more information.
>
> >> > [1]+ �Stopped � � � � � � � � python3
>
> >> > I get the same result with python3.1.
>
> >> > So, no, trying python3 is of no help, same errors as before.
> >> > There's hundreds of them, but they start out
>
> >> > $ /Library/Frameworks/Python.framework/Versions/3.1/bin/python3
> >> > setup.py install
> >> > running install
> >> > running build
> >> > running build_ext
> >> > building 'gmpy' extension
> >> > creating build/temp.macosx-10.3-fat-3.1
> >> > creating build/temp.macosx-10.3-fat-3.1/src
> >> > Compiling with an SDK that doesn't seem to exist: /Developer/SDKs/
> >> > MacOSX10.4u.sdk
> >> > Please check your Xcode installation
> >> > gcc -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk -
> >> > fno-strict-aliasing -fno-common -dynamic -DNDEBUG -g -O3 -I./src -I/
> >> > opt/local/include -I/Library/Frameworks/Python.framework/Versions/3.1/
> >> > include/python3.1 -c src/gmpy.c -o build/temp.macosx-10.3-fat-3.1/src/
> >> > gmpy.o
> >> > In file included from src/gmpy.c:206:
> >> > /Library/Frameworks/Python.framework/Versions/3.1/include/python3.1/
> >> > Python.h:11:20: error: limits.h: No such file or directory
> >> > /Library/Frameworks/Python.framework/Versions/3.1/include/python3.1/
> >> > Python.h:14:2: error: #error "Something's broken. �UCHAR_MAX should be
> >> > defined in limits.h."
> >> > /Library/Frameworks/Python.framework/Versions/3.1/include/python3.1/
> >> > Python.h:18:
>
> >> > Any other ideas? Do I have to install a separate Python 3?
>
> >> That's not a Python 3 problem. It appears to be a problem in the build script.
>
> >> > Compiling with an SDK that doesn't seem to exist: /Developer/SDKs/
> >> > MacOSX10.4u.sdk
>
> >> My guess would be you're on Snow Leopard while the original developer
> >> is either on Tiger or Leopard. The script wants to use the 10.4 SDK
> >> but Apple only includes the SDKs for the latest 2 versions of OS X.
>
> > I just thought of something. Why I am able to do the build for python
> > 2.6?
> > Wouldn't that also fail for lack of a 10.4 SDK?
>
> I think you'd need different C sources for 2.x and 3.x because I think
> the C API changed quite a bit.

I can see that.

> That might be why it worked for 2.6 but
> failed for 3.1

But Python 2.6 must not care about whether the 10.4SDK
exists or not. It must be using 10.5 or 10.6 since they
are te only SDKs that do exist.

As far as different sources, only one set is supplied and
it specifically states in the comments that the source
supports 3.x. There are, after all, 3.1 versions of the
windows installer.

I certainly woudn't be surprised by the need for seperate
sources, but wouldn't such seperate sources have been
supplied and seperate setup scripts been provided?




>
>
>
>
>
> >> >> > --
> >> >> >http://mail.python.org/mailman/listinfo/python-list
>
> >> > --
> >> >http://mail.python.org/mailman/listinfo/python-list
>
> > --
> >http://mail.python.org/mailman/listinfo/python-list

From: Benjamin Kaplan on
On Sat, Dec 26, 2009 at 4:57 AM, Mensanator <mensanator(a)aol.com> wrote:
> On Dec 25, 8:59�pm, Benjamin Kaplan <benjamin.kap...(a)case.edu> wrote:
>> On Fri, Dec 25, 2009 at 1:19 PM, Mensanator <mensana...(a)aol.com> wrote:
>> > On Dec 25, 9:25�am, Benjamin Kaplan <benjamin.kap...(a)case.edu> wrote:
>> >> On Fri, Dec 25, 2009 at 1:48 AM, Mensanator <mensana...(a)aol.com> wrote:
>> >> > On Dec 24, 10:18�pm, Benjamin Kaplan <benjamin.kap...(a)case.edu> wrote:
>> >> >> On Thu, Dec 24, 2009 at 9:11 PM, Mensanator <mensana...(a)aol.com> wrote:
>> >> >> > Ok, so I got a MacBook Air.
>>
>> >> >> > Has OS X 10.6 (Snow Leopard) and Python 2.6.1 already installed.
>>
>> >> >> > So I install Xcode, download macports and download gmpy-1.11rc1.
>>
>> >> >> > Following the instructions in mac_build.txt, I do the following:
>>
>> >> >> > - sudo /opt/local/bin/port install gmp
>>
>> >> >> > This works fine.
>>
>> >> >> > Then I do
>>
>> >> >> > - python setup.py install
>>
>> >> >> > This also works (a few warnings, but nothing looked serious).
>>
>> >> >> > Python 2.6.1 (r261:67515, Jul �7 2009, 23:51:51)
>> >> >> > [GCC 4.2.1 (Apple Inc. build 5646)] on darwin
>> >> >> > Type "help", "copyright", "credits" or "license" for more information.
>> >> >> >>>> import gmpy
>> >> >> >>>> gmpy.version()
>> >> >> > '1.11'
>>
>> >> >> > python gmpy_test.py
>> >> >> > Unit tests for gmpy 1.11
>> >> >> > � �on Python 2.6.1 (r261:67515, Jul �7 2009, 23:51:51)
>> >> >> > [GCC 4.2.1 (Apple Inc. build 5646)]
>> >> >> > Testing gmpy 1.11 (GMP 4.3.1), default caching (100, 128)
>> >> >> > gmpy_test_cvr 151 tests, 0 failures
>> >> >> > .
>> >> >> > .
>> >> >> > .
>> >> >> > �25 tests in gmpy_test_rnd.__test__.rand
>> >> >> > 1469 tests in 42 items.
>> >> >> > 1469 passed and 0 failed.
>> >> >> > Test passed.
>>
>> >> >> > Looks like a viable gmpy module for 2.6.
>>
>> >> >> > What do I do AFTER I install Python 3.1? Just running python3.1 from
>> >> >> > the
>> >> >> > same directory doesn't work.
>>
>> >> >> > I've spent the last 5 days trying to figure that out. I hosed it so
>> >> >> > bad
>> >> >> > I somehow wrecked the 2.6 version to the point where it won't even
>> >> >> > load.
>>
>> >> >> > I just got done doing a factory restore of the entire OS to undo
>> >> >> > everything
>> >> >> > I did. Re-did all the above and got it back working. Haven't re-
>> >> >> > installed 3.1
>> >> >> > yet.
>>
>> >> >> > Anbody have any idea how to make this work?
>>
>> >> >> Did you run setup.py with python3? Python 3.1 won't install itself as
>> >> >> the default python install for compatibility reasons so you have to
>> >> >> run "python3 install setup.py" to install it for that version of
>> >> >> python.
>>
>> >> > I wondered why there was both python3 and python3.1 in the bin
>> >> > directory.
>>
>> >> > But why, when I type...
>>
>> >> > $ python3
>>
>> >> > ...do I get...
>>
>> >> > Python 3.1.1 (r311:74543, Aug 24 2009, 18:44:04)
>> >> > [GCC 4.0.1 (Apple Inc. build 5493)] on darwin
>> >> > Type "help", "copyright", "credits" or "license" for more information.
>>
>> >> > [1]+ �Stopped � � � � � � � � python3
>>
>> >> > I get the same result with python3.1.
>>
>> >> > So, no, trying python3 is of no help, same errors as before.
>> >> > There's hundreds of them, but they start out
>>
>> >> > $ /Library/Frameworks/Python.framework/Versions/3.1/bin/python3
>> >> > setup.py install
>> >> > running install
>> >> > running build
>> >> > running build_ext
>> >> > building 'gmpy' extension
>> >> > creating build/temp.macosx-10.3-fat-3.1
>> >> > creating build/temp.macosx-10.3-fat-3.1/src
>> >> > Compiling with an SDK that doesn't seem to exist: /Developer/SDKs/
>> >> > MacOSX10.4u.sdk
>> >> > Please check your Xcode installation
>> >> > gcc -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk -
>> >> > fno-strict-aliasing -fno-common -dynamic -DNDEBUG -g -O3 -I./src -I/
>> >> > opt/local/include -I/Library/Frameworks/Python.framework/Versions/3..1/
>> >> > include/python3.1 -c src/gmpy.c -o build/temp.macosx-10.3-fat-3.1/src/
>> >> > gmpy.o
>> >> > In file included from src/gmpy.c:206:
>> >> > /Library/Frameworks/Python.framework/Versions/3.1/include/python3.1/
>> >> > Python.h:11:20: error: limits.h: No such file or directory
>> >> > /Library/Frameworks/Python.framework/Versions/3.1/include/python3.1/
>> >> > Python.h:14:2: error: #error "Something's broken. �UCHAR_MAX should be
>> >> > defined in limits.h."
>> >> > /Library/Frameworks/Python.framework/Versions/3.1/include/python3.1/
>> >> > Python.h:18:
>>
>> >> > Any other ideas? Do I have to install a separate Python 3?
>>
>> >> That's not a Python 3 problem. It appears to be a problem in the build script.
>>
>> >> > Compiling with an SDK that doesn't seem to exist: /Developer/SDKs/
>> >> > MacOSX10.4u.sdk
>>
>> >> My guess would be you're on Snow Leopard while the original developer
>> >> is either on Tiger or Leopard. The script wants to use the 10.4 SDK
>> >> but Apple only includes the SDKs for the latest 2 versions of OS X.
>>
>> > I just thought of something. Why I am able to do the build for python
>> > 2.6?
>> > Wouldn't that also fail for lack of a 10.4 SDK?
>>
>> I think you'd need different C sources for 2.x and 3.x because I think
>> the C API changed quite a bit.
>
> I can see that.
>
>> That might be why it worked for 2.6 but
>> failed for 3.1
>
> But Python 2.6 must not care about whether the 10.4SDK
> exists or not. It must be using 10.5 or 10.6 since they
> are te only SDKs that do exist.
>
> As far as different sources, only one set is supplied and
> it specifically states in the comments that the source
> supports 3.x. There are, after all, 3.1 versions of the
> windows installer.
>
> I certainly woudn't be surprised by the need for seperate
> sources, but wouldn't such seperate sources have been
> supplied and seperate setup scripts been provided?
>

I was just digging though the sources- turns out it is a Python issue.
GMPY compiles using distutil's makefile.
/Library/Frameworks/Python.framework/Versions/3.1/lib/python3.1/config/Makefile

That makefile specifies the 10.4 SDK and a MACOSX_DEPLOYMENT_TARGET of
10.3. I don't know how you'd fix this to work on all supported
versions of OS X, but that seems to be the problem.
>
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