From: Ali Kazmi on
Hi all,

I am working upon camera calibration and have built up understanding towards projective geometry and DLT method to find out camera parameters. As we know that for calibration we need to have Euclidean structure of the object (i.e. 3D poistion of control points must be well-known) before we apply DLT.

Can somebody tell me.. how to find out the 3D position of points in a scene for which I can calculate calibration parameters.

Regards!
God Bless You.