From: Chris Saunders on
Sorry, I have asked this question before and saved the reply but I have
since managed to lose the saved file (through re-installation of Windows).
I don't use Visual Studio much and have forgotten.

My question is how does one go about building a library using Visual Studio
2008? If you reply note that I am not very skilled at using Visual Studio.

Regards
Chris Saunders

From: Richard on
[Please do not mail me a copy of your followup]

"Chris Saunders" <evas(a)mountaincable.net> spake the secret code
<64D45B27-FBC0-49DD-807F-F725A38A679B(a)microsoft.com> thusly:

>My question is how does one go about building a library using Visual Studio
>2008?

File / New / Project...

Pick Visual C++ / Win32 / Win32 Project

When the new project wizard starts, choose either static library or
DLL.

<http://msdn.microsoft.com/en-us/library/2eezscy8.aspx>
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From: Chris Saunders on
Thanks very much Richard. I'll save your reply and hopefully not lose it
too soon. Is it possible to do this for 64 bits?

Regards
Chris Saunders

"Richard" <legalize+jeeves(a)mail.xmission.com> wrote in message
news:eWLjSLwmKHA.3128(a)TK2MSFTNGP02.phx.gbl...
> [Please do not mail me a copy of your followup]
>
> "Chris Saunders" <evas(a)mountaincable.net> spake the secret code
> <64D45B27-FBC0-49DD-807F-F725A38A679B(a)microsoft.com> thusly:
>
>>My question is how does one go about building a library using Visual
>>Studio
>>2008?
>
> File / New / Project...
>
> Pick Visual C++ / Win32 / Win32 Project
>
> When the new project wizard starts, choose either static library or
> DLL.
>
> <http://msdn.microsoft.com/en-us/library/2eezscy8.aspx>
> --
> "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download
> <http://legalizeadulthood.wordpress.com/the-direct3d-graphics-pipeline/>
>
> Legalize Adulthood! <http://legalizeadulthood.wordpress.com>

From: Richard on
[Please do not mail me a copy of your followup]

"Chris Saunders" <evas(a)mountaincable.net> spake the secret code
<#RUmoVwmKHA.6096(a)TK2MSFTNGP02.phx.gbl> thusly:

>Thanks very much Richard. I'll save your reply and hopefully not lose it
>too soon. Is it possible to do this for 64 bits?

For 64-bit compilers you need to have Standard or better.
<http://msdn.microsoft.com/en-us/library/hs24szh9.aspx>

They are not installed by default, you have to specifically select
them from the feature tree during installation.

If you have both of those, then you just need to add x64 as a platform
to your solution.
<http://msdn.microsoft.com/en-us/library/ms165407.aspx>
--
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<http://legalizeadulthood.wordpress.com/the-direct3d-graphics-pipeline/>

Legalize Adulthood! <http://legalizeadulthood.wordpress.com>