From: Chris Saunders on 21 Jan 2010 20:22 Sorry, I have asked this question before and saved the reply but I have since managed to lose the saved file (through re-installation of Windows). I don't use Visual Studio much and have forgotten. My question is how does one go about building a library using Visual Studio 2008? If you reply note that I am not very skilled at using Visual Studio. Regards Chris Saunders
From: Richard on 21 Jan 2010 20:32 [Please do not mail me a copy of your followup] "Chris Saunders" <evas(a)mountaincable.net> spake the secret code <64D45B27-FBC0-49DD-807F-F725A38A679B(a)microsoft.com> thusly: >My question is how does one go about building a library using Visual Studio >2008? File / New / Project... Pick Visual C++ / Win32 / Win32 Project When the new project wizard starts, choose either static library or DLL. <http://msdn.microsoft.com/en-us/library/2eezscy8.aspx> -- "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download <http://legalizeadulthood.wordpress.com/the-direct3d-graphics-pipeline/> Legalize Adulthood! <http://legalizeadulthood.wordpress.com>
From: Chris Saunders on 21 Jan 2010 20:51 Thanks very much Richard. I'll save your reply and hopefully not lose it too soon. Is it possible to do this for 64 bits? Regards Chris Saunders "Richard" <legalize+jeeves(a)mail.xmission.com> wrote in message news:eWLjSLwmKHA.3128(a)TK2MSFTNGP02.phx.gbl... > [Please do not mail me a copy of your followup] > > "Chris Saunders" <evas(a)mountaincable.net> spake the secret code > <64D45B27-FBC0-49DD-807F-F725A38A679B(a)microsoft.com> thusly: > >>My question is how does one go about building a library using Visual >>Studio >>2008? > > File / New / Project... > > Pick Visual C++ / Win32 / Win32 Project > > When the new project wizard starts, choose either static library or > DLL. > > <http://msdn.microsoft.com/en-us/library/2eezscy8.aspx> > -- > "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download > <http://legalizeadulthood.wordpress.com/the-direct3d-graphics-pipeline/> > > Legalize Adulthood! <http://legalizeadulthood.wordpress.com>
From: Richard on 21 Jan 2010 21:43 [Please do not mail me a copy of your followup] "Chris Saunders" <evas(a)mountaincable.net> spake the secret code <#RUmoVwmKHA.6096(a)TK2MSFTNGP02.phx.gbl> thusly: >Thanks very much Richard. I'll save your reply and hopefully not lose it >too soon. Is it possible to do this for 64 bits? For 64-bit compilers you need to have Standard or better. <http://msdn.microsoft.com/en-us/library/hs24szh9.aspx> They are not installed by default, you have to specifically select them from the feature tree during installation. If you have both of those, then you just need to add x64 as a platform to your solution. <http://msdn.microsoft.com/en-us/library/ms165407.aspx> -- "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download <http://legalizeadulthood.wordpress.com/the-direct3d-graphics-pipeline/> Legalize Adulthood! <http://legalizeadulthood.wordpress.com>
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