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From: Czterysta Czwarty on 3 May 2010 15:19 Hi! I need your help to finish my image compression project. How to build a BufferedImage class to support YCbCr color scheme (luminance channel and two chrominance)? Can you give me some tips, what I should to change? I was thinking about adding getYCbCr() method, which would be used getRGB() and calculate new values for each pixel, but I would like to build a class, which fully served by this model, only getting lost in class ColorModel, Raster, etc. Have anybody ever changed it and can help me?
From: Jeff Higgins on 3 May 2010 22:09 On 5/3/2010 3:19 PM, Czterysta Czwarty wrote: > Hi! > > I need your help to finish my image compression project. > > How to build a BufferedImage class to support YCbCr color scheme > (luminance channel and two chrominance)? > Can you give me some tips, what I should to change? > > I was thinking about adding getYCbCr() method, which would be used > getRGB() and calculate new values for each pixel, but I would like to > build a class, which fully served by this model, only getting lost in > class ColorModel, Raster, etc. > > Have anybody ever changed it and can help me? This is way outside of what I've done with images, but: what happens if you construct a BufferedImage with a ColorModel that has been constructed with a ColorSpace.getInstance(TYPE_YCbCr) and appropriate values for all the other construction parameters? Does a call to your BufferedImage's .getRGB() return an appropriate value?
From: Czterysta Czwarty on 5 May 2010 14:01 On 4 Maj, 04:09, Jeff Higgins <oohigg...(a)yahoo.com> wrote: > This is way outside of what I've done with images, but: > what happens if you construct a BufferedImage with a ColorModel > that has been constructed with a ColorSpace.getInstance(TYPE_YCbCr) > and appropriate values for all the other construction parameters? I wrote this: ColorSpace cs = ColorSpace.getInstance(ColorSpace.TYPE_YCbCr); int[] bits = { 8, 8, 8 }; ColorModel cm = new ComponentColorModel(cs, bits, false, false, Transparency.OPAQUE, DataBuffer.TYPE_BYTE); but I still don't know how to convert pixel colors there and back. I need getLuminance() method etc.
From: Lew on 5 May 2010 15:15 Czterysta Czwarty wrote: > but I still don't know how to convert pixel colors there and back. I > need getLuminance() method etc. Do you have one minute? Because if you have one minute, you'll find that the first hit on <http://www.google.com/search?hl=en&q=ycbcr+Java> is <http://www.f4.fhtw-berlin.de/~barthel/ImageJ/ColorInspector//HTMLHelp/ farbraumJava.htm> .. GIYF. -- Lew
From: Czterysta Czwarty on 5 May 2010 19:10 On 5 Maj, 21:15, Lew <l...(a)lewscanon.com> wrote: > Czterysta Czwarty wrote: > > but I still don't know how to convert pixel colors there and back. I > > need getLuminance() method etc. > > Do you have one minute? Because if you have one minute, you'll find > that the first hit on > <http://www.google.com/search?hl=en&q=ycbcr+Java> > is > <http://www.f4.fhtw-berlin.de/~barthel/ImageJ/ColorInspector//HTMLHelp/ > farbraumJava.htm> > . > > GIYF. > > -- > Lew I found this, but I want to do this with ColorModel and ColorSpace and I don't know how?
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