From: Chunru on 16 Jun 2010 06:21 I would like to generate a chirp signal (say 1s duration) and then repeat the chirp every 10s. The output should be 0 for the rest of 9s in one cycle. The chirp block in Signal Processing blocksets can generate chirp signal, but it always immediately repeat itself after the sweep time. I know I can multiply the repeated chirp by a rectangular pulse to achieve what I need. But is there any more efficient way of doing the same? Any hint is appreciated. Chunru
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