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From: Brett Davis on 8 Mar 2010 23:21 Intel: People Do Not Need High-Performance Graphics http://www.xbitlabs.com/news/cpu/display/20100307164006_Intel_People_Do_Not_Need_High_Performance_Graphics.html Intel has half the graphics market, the low half. The half that is too slow to run Windows7 graphics?
From: Robert Myers on 8 Mar 2010 23:30 On Mar 8, 11:21 pm, Brett Davis <gg...(a)yahoo.com> wrote: > Intel: People Do Not Need High-Performance Graphicshttp://www.xbitlabs.com/news/cpu/display/20100307164006_Intel_People_... > > Intel has half the graphics market, the low half. > The half that is too slow to run Windows7 graphics? comp.sys.ibm. pc.hardware.chips? comp.sys.intel? One of the dozens of graphics groups skybuck posts to? Or, perhaps, comp.money.speculator? Robert.
From: Brett Davis on 12 Mar 2010 00:59 In article <68817668-6935-44db-b028-0595a374a307(a)j27g2000yqn.googlegroups.com>, Robert Myers <rbmyersusa(a)gmail.com> wrote: > On Mar 8, 11:21�pm, Brett Davis <gg...(a)yahoo.com> wrote: > > Intel: People Do Not Need High-Performance Graphics > > http://www.xbitlabs.com/news/cpu/display/20100307164006_Intel_People_... > > > > Intel has half the graphics market, the low half. > > The half that is too slow to run Windows7 graphics? > > comp.sys.ibm. pc.hardware.chips? > comp.sys.intel? It was a weak post about a weak article with a quote that Intel will deny. But there are perhaps important points hiding in plain sight here. As pointed out that GPU on Sandy Bridge was huge for Intel, the size of three CPUs in 32nm, and the expected performance is down in the mid range where ATI/NVidia sell cut down half or quarter GPUs at 45nm. What is the compute density of Intel's GPUs? Same as NVidia or Half of NVidia's? Which is half of ATIs, and we know how ATI has been kicking NVidia around the block for the past year. Before Intel had the excuse that their GPU was on the North bridge using a previous fab generation. How good or bad is the GPU design Intel uses? Does Intel need NVidia's patents and or IP? Did Intel get what it needed from ATI in the last CPU cross license instead? Global Foundries is talking about quadrupling fab capacity in the next ~3 years. To fill those fabs GF will have to either put all the independent fabs in Taiwan out of business, or take half of Intels hide, or fail... http://www.xbitlabs.com/news/other/display/20100308125819_ATIC_to_Increase_Stake_in_Globalfoundries.html Of course originally Dresden was to be at 60,000 wafers by now, but then Core2 happened. ;) > One of the dozens of graphics groups skybuck posts to? Actually he made a surprisingly good point that people can run with. > Or, perhaps, comp.money.speculator? I rode AMD up, and down, and now up again. That trip from $40 to $2 wiped me out. ;) > Robert.
From: MitchAlsup on 14 Mar 2010 15:06 On Mar 8, 11:21 pm, Brett Davis <gg...(a)yahoo.com> wrote: > Intel: People Do Not Need High-Performance Graphicshttp://www.xbitlabs.com/news/cpu/display/20100307164006_Intel_People_... I am one of those people who does not need all that much grpahics capabilities. Nor does my Wife, or Daughter, and I suspect, my Sun. After getting carpel tunnel in the early 1990s, I quit playing those games, and my needs, now, revolve around 2D text scrolling rapidly, and a few *.mpg, and a little bit of Photoshop computations. Mitch
From: Terje Mathisen "terje.mathisen at on 14 Mar 2010 15:51 MitchAlsup wrote: > On Mar 8, 11:21 pm, Brett Davis<gg...(a)yahoo.com> wrote: >> Intel: People Do Not Need High-Performance Graphicshttp://www.xbitlabs.com/news/cpu/display/20100307164006_Intel_People_... > > I am one of those people who does not need all that much grpahics > capabilities. Nor does my Wife, or Daughter, and I suspect, my Sun. ------------------------------------------------------------- my Son ? I guess this shows that you've typed one of those words a lot more than the other! > > After getting carpel tunnel in the early 1990s, I quit playing those > games, and my needs, now, revolve around 2D text scrolling rapidly, > and a few *.mpg, and a little bit of Photoshop computations. I stopped playing 3D games when I stopped helping optimize them, i.e. after Quake* Terje -- - <Terje.Mathisen at tmsw.no> "almost all programming can be viewed as an exercise in caching"
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