From: James Dore on
On Mon, 02 Aug 2010 15:07:15 +0100, Ben Shimmin <bas(a)llamaselector.com>
wrote:

> James Dore <james.dore(a)new.ox.ac.uk>:
>
> [...]
>
>> You really do have to try it to see it working. What I have taken ten
>> minutes trying to describe (poorly) will be obvious in an instant when
>> you
>> get your fingers on one.
>
> Thanks very much for taking the time to write this.
>
> I do agree that the multitouch stuff (scrolling on web pages in
> particular) does sound very handy when I think about. The only problem
> for me is that I do sometimes use drawing packages (Illustrator and Flash
> in particular, and sometimes Photoshop too), so it may not be a good fit
> for me all of the time.

Yes, I think Apple realise this - they are quite clear that you can use
the trackpad alongside a mouse, as well as replacing one. The software is
written to take account of this.


> I will give one a whirl next time I'm brave/wealthy enough to set foot
> inside an Apple store.
>
>> [1] - We had a presentation from Apple at our recent Oxford IT Support
>> Staff conference, where they were talking about multitouch. One of the
>> throwaway comments that intruiged me was that " we have eleven possible
>> contact areas in our multitouch toolkit, our competitors have at most
>> three." So: that's all ten fingers aaaaannnnnd......?!
>
> Fnarr.

Quite. The most charitable explanation I could come up with was that a
programmer decided "we'll have max + 1 contact points". I hope that's what
it was. Otherwise, um, like, eew.

Cheers,
James

--
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From: Tony Finch on
"James Dore" <james.dore(a)new.ox.ac.uk> wrote:

>>> [1] - We had a presentation from Apple at our recent Oxford IT Support
>>> Staff conference, where they were talking about multitouch. One of the
>>> throwaway comments that intruiged me was that " we have eleven possible
>>> contact areas in our multitouch toolkit, our competitors have at most
>>> three." So: that's all ten fingers aaaaannnnnd......?!
>>
>> Fnarr.
>
>Quite. The most charitable explanation I could come up with was that a
>programmer decided "we'll have max + 1 contact points". I hope that's what
>it was. Otherwise, um, like, eew.

One advantage of tracking more contact points than the user intends to
use is to deal with accidental contact from e.g. the ball of the thumb.

Tony.
--
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