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From: DanS on 19 Aug 2007 13:35 "JP Bless" <jp3BlessNoSpam(a)hotmail.com> wrote in news:etLW3kl4HHA.3684(a)TK2MSFTNGP02.phx.gbl: > Tested the code... worked OK with listbox. But I can't (so far) get it > to work with listview. It did not throw any error yet the size or > background color of the listview did not change. If any one figures > how to make this code work with a listview... or if you have another > code that could make a listview transparent please be kind enough and > help. > > Thanks all JP, After finally getting Mike's code to work, I was messing with the listview as well trying to get that to work. It came with mixed results though. What I did was subclass the listview and look for the WM_ERASEBKGND message. When that message came through, I set the return to 1, and I was using PaintDesktop() to paint the desktop image on the LV (simply because if I was able to get a transparent LV, in my app I would then use PaintDesktop). This seemed to work to get the correct image in the listview, but the icon text was drawn w/o a transparent background (the text was in a block of color), and the icons didn't all redraw when the LV had focus and was scrolled w/the mouse wheel. I'm sure there are solutions for the anomalies, but that may be overly complicated anyway. By overcomplicated, I mean almost near fully supporting owner-draw. If you do find a good technique, please let us know. Regards, DanS PS - If the listview doesn't change positions on the form, one extra- cheesy way to do it would be to set the .picture of the LV equal to the picture under the listview on the form. The LV would have to be NOT visible when this is done. I've pasted code below to easily do this. I'm not sure where this operation would need to be done, it will take some experimenting. (Maybe at the very first Form_Paint event only, using a Static Boolean in the Paint event so it only runs the very first paint. Where I am using it is in the Form_Load event, but at that point, the form isn't shown, but that's OK because my picture is the desktop image.) It would be done like this: LV.visible = False DoEvents LV.picture = HDCtoPicture(me.hDC, insert the rest of your params here) LV.Visible = True ReleaseDC(LV.hwnd,hdcDesk) There's also an HDCtoPictureScale function if you wanted to resize the image on the destination. ------------------Begin Module Code------------------------ Option Explicit Const RC_PALETTE As Long = &H100 Const SIZEPALETTE As Long = 104 Const RASTERCAPS As Long = 38 Private Type PALETTEENTRY peRed As Byte peGreen As Byte peBlue As Byte peFlags As Byte End Type Private Type LOGPALETTE palVersion As Integer palNumEntries As Integer palPalEntry(255) As PALETTEENTRY ' Enough for 256 colors End Type Private Type GUID Data1 As Long Data2 As Integer Data3 As Integer Data4(7) As Byte End Type Private Type PicBmp Size As Long Type As Long hBmp As Long hPal As Long Reserved As Long End Type Private Declare Function OleCreatePictureIndirect Lib "olepro32.dll" (PicDesc As PicBmp, RefIID As GUID, ByVal fPictureOwnsHandle As Long, IPic As IPicture) As Long Private Declare Function CreateCompatibleDC Lib "gdi32" (ByVal hdc As Long) As Long Private Declare Function CreateCompatibleBitmap Lib "gdi32" (ByVal hdc As Long, ByVal nWidth As Long, ByVal nHeight As Long) As Long Private Declare Function SelectObject Lib "gdi32" (ByVal hdc As Long, ByVal hObject As Long) As Long Private Declare Function GetDeviceCaps Lib "gdi32" (ByVal hdc As Long, ByVal iCapabilitiy As Long) As Long Private Declare Function GetSystemPaletteEntries Lib "gdi32" (ByVal hdc As Long, ByVal wStartIndex As Long, ByVal wNumEntries As Long, lpPaletteEntries As PALETTEENTRY) As Long Private Declare Function CreatePalette Lib "gdi32" (lpLogPalette As LOGPALETTE) As Long Private Declare Function SelectPalette Lib "gdi32" (ByVal hdc As Long, ByVal hPalette As Long, ByVal bForceBackground As Long) As Long Private Declare Function RealizePalette Lib "gdi32" (ByVal hdc As Long) As Long Private Declare Function BitBlt Lib "gdi32" (ByVal hDestDC As Long, ByVal X As Long, ByVal Y As Long, ByVal nWidth As Long, ByVal nHeight As Long, ByVal hSrcDC As Long, ByVal xSrc As Long, ByVal ySrc As Long, ByVal dwRop As Long) As Long Private Declare Function DeleteDC Lib "gdi32" (ByVal hdc As Long) As Long Private Declare Function GetDC Lib "user32" (ByVal hwnd As Long) As Long Function CreateBitmapPicture(ByVal hBmp As Long, ByVal hPal As Long) As Picture Dim r As Long, Pic As PicBmp, IPic As IPicture, IID_IDispatch As GUID 'Fill GUID info With IID_IDispatch .Data1 = &H20400 .Data4(0) = &HC0 .Data4(7) = &H46 End With 'Fill picture info With Pic .Size = Len(Pic) ' Length of structure .Type = vbPicTypeBitmap ' Type of Picture (bitmap) .hBmp = hBmp ' Handle to bitmap .hPal = hPal ' Handle to palette (may be null) End With 'Create the picture r = OleCreatePictureIndirect(Pic, IID_IDispatch, 1, IPic) 'Return the new picture Set CreateBitmapPicture = IPic End Function Public Function hDCToPicture(ByVal hDCSrc As Long, ByVal LeftSrc As Long, ByVal TopSrc As Long, ByVal WidthSrc As Long, ByVal HeightSrc As Long) As Picture Dim hDCMemory As Long, hBmp As Long, hBmpPrev As Long, r As Long Dim hPal As Long, hPalPrev As Long, RasterCapsScrn As Long, HasPaletteScrn As Long Dim PaletteSizeScrn As Long, LogPal As LOGPALETTE 'Create a compatible device context hDCMemory = CreateCompatibleDC(hDCSrc) 'Create a compatible bitmap hBmp = CreateCompatibleBitmap(hDCSrc, WidthSrc, HeightSrc) 'Select the compatible bitmap into our compatible device context hBmpPrev = SelectObject(hDCMemory, hBmp) 'Raster capabilities? RasterCapsScrn = GetDeviceCaps(hDCSrc, RASTERCAPS) ' Raster 'Does our picture use a palette? HasPaletteScrn = RasterCapsScrn And RC_PALETTE ' Palette 'What's the size of that palette? PaletteSizeScrn = GetDeviceCaps(hDCSrc, SIZEPALETTE) ' Size of If HasPaletteScrn And (PaletteSizeScrn = 256) Then 'Set the palette version LogPal.palVersion = &H300 'Number of palette entries LogPal.palNumEntries = 256 'Retrieve the system palette entries r = GetSystemPaletteEntries(hDCSrc, 0, 256, LogPal.palPalEntry (0)) 'Create the palette hPal = CreatePalette(LogPal) 'Select the palette hPalPrev = SelectPalette(hDCMemory, hPal, 0) 'Realize the palette r = RealizePalette(hDCMemory) End If 'Copy the source image to our compatible device context r = BitBlt(hDCMemory, 0, 0, WidthSrc, HeightSrc, hDCSrc, LeftSrc, TopSrc, vbSrcCopy) 'Restore the old bitmap hBmp = SelectObject(hDCMemory, hBmpPrev) If HasPaletteScrn And (PaletteSizeScrn = 256) Then 'Select the palette hPal = SelectPalette(hDCMemory, hPalPrev, 0) End If 'Delete our memory DC r = DeleteDC(hDCMemory) Set hDCToPicture = CreateBitmapPicture(hBmp, hPal) End Function Public Function hDCToPictureScale(ByVal hDCSrc As Long, ByVal LeftSrc As Long, ByVal TopSrc As Long, ByVal WidthSrc As Long, ByVal HeightSrc As Long, ByVal destW As Long, ByVal destH As Long) As Picture Dim hDCMemory As Long, hBmp As Long, hBmpPrev As Long, r As Long Dim hPal As Long, hPalPrev As Long, RasterCapsScrn As Long, HasPaletteScrn As Long Dim PaletteSizeScrn As Long, LogPal As LOGPALETTE 'Create a compatible device context hDCMemory = CreateCompatibleDC(hDCSrc) 'Create a compatible bitmap 'hBmp = CreateCompatibleBitmap(hDCSrc, WidthSrc, HeightSrc) hBmp = CreateCompatibleBitmap(hDCSrc, destW, destH) 'Select the compatible bitmap into our compatible device context hBmpPrev = SelectObject(hDCMemory, hBmp) 'Raster capabilities? RasterCapsScrn = GetDeviceCaps(hDCSrc, RASTERCAPS) ' Raster 'Does our picture use a palette? HasPaletteScrn = RasterCapsScrn And RC_PALETTE ' Palette 'What's the size of that palette? PaletteSizeScrn = GetDeviceCaps(hDCSrc, SIZEPALETTE) ' Size of If HasPaletteScrn And (PaletteSizeScrn = 256) Then 'Set the palette version LogPal.palVersion = &H300 'Number of palette entries LogPal.palNumEntries = 256 'Retrieve the system palette entries r = GetSystemPaletteEntries(hDCSrc, 0, 256, LogPal.palPalEntry (0)) 'Create the palette hPal = CreatePalette(LogPal) 'Select the palette hPalPrev = SelectPalette(hDCMemory, hPal, 0) 'Realize the palette r = RealizePalette(hDCMemory) End If 'Copy the source image to our compatible device context 'R = BitBlt(hDCMemory, 0, 0, WidthSrc, HeightSrc, hDCSrc, LeftSrc, TopSrc, vbSrcCopy) win.SetStretchBltMode hDCMemory, win.HALFTONE r = StretchBlt(hDCMemory, 0, 0, destW, destH, hDCSrc, LeftSrc, TopSrc, WidthSrc, HeightSrc, vbSrcCopy) 'r = FoxAlphaBlend(hDCMemory, 0, 0, destW, destH, hDCSrc, 0, 0, 150) 'Restore the old bitmap hBmp = SelectObject(hDCMemory, hBmpPrev) If HasPaletteScrn And (PaletteSizeScrn = 256) Then 'Select the palette hPal = SelectPalette(hDCMemory, hPalPrev, 0) End If 'Delete our memory DC r = DeleteDC(hDCMemory) Set hDCToPictureScale = CreateBitmapPicture(hBmp, hPal) End Function ------------------Begin Module Code------------------------
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