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From: Skybuck Flying on 27 Mar 2010 03:09 Hello, I have played the following three games, and noticed lag when running with "multi-core (rendering (?))" enable = true. 1. Quake 4 2. Left 4 Dead 1 3. Left 4 Dead 2 This was on a AMD X2 3800+ processor with nvidia 7900 GTX 512 MB ram card. To me it seems it's simply a "game engine" problem. The games were not properly written for "multi core". But what if I am wrong... what if something else is actually the problem ? Maybe the problem is with AMD's X2 3800+ dual core/first generation processor ? Maybe somehow it moves around a lot of data which lags it ? Anybody have an idea if it's a processor problem ? If so, are these problems solved for next generation processors ? Bye, Skybuck.
From: Jim on 27 Mar 2010 15:13 Do you have the dual core optimizer installed? http://support.amd.com/us/Pages/dynamicDetails.aspx?ListID=c5cd2c08-1432-4756-aafa-4d9dc646342f&ItemID=153&lang=us
From: Skybuck Flying on 28 Mar 2010 07:52
"Man-wai Chang to The Door (33600bps)" <toylet.toylet(a)gmail.com> wrote in message news:hon48u$htu$1(a)news.eternal-september.org... >> I just want to know if these kinds of lag issue's are solved for newer >> processors to decide if I would like to buy a new one sometime :) ;) > > Could you borrow a newer display card? Huh ? Why ? The games run fine on single core rendering ;) So it's not the graphics card ! ;) Bye, Skybuck :) |