From: Skybuck Flying on
Hello,

I have played the following three games, and noticed lag when running with
"multi-core (rendering (?))" enable = true.

1. Quake 4
2. Left 4 Dead 1
3. Left 4 Dead 2

This was on a AMD X2 3800+ processor with nvidia 7900 GTX 512 MB ram card.

To me it seems it's simply a "game engine" problem.

The games were not properly written for "multi core".

But what if I am wrong... what if something else is actually the problem ?

Maybe the problem is with AMD's X2 3800+ dual core/first generation
processor ?

Maybe somehow it moves around a lot of data which lags it ?

Anybody have an idea if it's a processor problem ?

If so, are these problems solved for next generation processors ?

Bye,
Skybuck.


From: Jim on
Do you have the dual core optimizer installed?
http://support.amd.com/us/Pages/dynamicDetails.aspx?ListID=c5cd2c08-1432-4756-aafa-4d9dc646342f&ItemID=153&lang=us


From: Skybuck Flying on

"Man-wai Chang to The Door (33600bps)" <toylet.toylet(a)gmail.com> wrote in
message news:hon48u$htu$1(a)news.eternal-september.org...
>> I just want to know if these kinds of lag issue's are solved for newer
>> processors to decide if I would like to buy a new one sometime :) ;)
>
> Could you borrow a newer display card?

Huh ? Why ?

The games run fine on single core rendering ;)

So it's not the graphics card ! ;)

Bye,
Skybuck :)