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From: Kerem Gümrükcü on 5 Feb 2010 20:28 If this works for you, then everything is perfect,...! Regards Kerem -- ----------------------- Beste Grüsse / Best regards / Votre bien devoue Kerem Gümrükcü Latest Project: http://www.pro-it-education.de/software/deviceremover Latest Open-Source Projects: http://entwicklung.junetz.de ----------------------- "David Given" <dg(a)cowlark.com> schrieb im Newsbeitrag news:hkietp$ket$1(a)news.eternal-september.org... > On 05/02/10 02:26, Kerem Gümrükcü wrote: > [...] >> never rely on such a assumption! You should use some kind of >> synchronization like kernel primitives for tasks that possibly could >> clash, since windows is not really thread safe when it comes to >> concurrent UI threads and object access. > > Ah, but because fibres run from within a single thread there is no > concurrency and therefore no problem! That's the beauty of coroutines > --- they allow you to decouple flow of execution from the stack, > allowing you to have multiple stacks between which you shift as you > desire. As it's all synchronous and explicit all the concurrency > problems of threads just vanish. > > (This is, in fact, *exactly* the sort of problem that coroutines are > for, and I wish I'd thought of them earlier. I was only reminded that > Windows has decent coroutine support when I saw the section on fibres > while reading up on the threading APIs...) > > In fact, it's all working beautifully now; the application has its own > event loop in one fibre, and Windows has *its* own event loop in another > fibre, and I simply pass control from one to the other whenever I need > to send an (application) event. Very elegant and surprisingly easy. > > -- > ┌─── dg@cowlark.com ───── http://www.cowlark.com ───── > │ > │ life←{ ↑1 ⍵∨.^3 4=+/,¯1 0 1∘.⊖¯1 0 1∘.⌽⊂⍵ } > │ --- Conway's Game Of Life, in one line of APL
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