From: David Lesher on
I've been reading the basics of the PCI-E interface. Unlike PCI-nonE,
which is parallel; PCI-E is serial, with slots/cards having 2^n, for n=0-5,
serial "lanes" connecting them.

A card can have less, equal or more lanes than the socket, except for
physical space limits. [The socket may be 4 lanes wide; an 8 lane card
won't fit. But it could be an 8-lane socket with only 4 implimented.]

The motherboard/card automagically negotiate how many lanes work
with a card. Further, newer lanes runs at higher bitrates than
older ones, but can fall back for compatability.

Besides flexibility, the serial scheme negates the issue of clock
skew; it can handle one lane's data arriving later than others,
etc.

Then there's some kind of crosspoint switch that gets the data where you
want it. I'm told that SATA data gets similar treatment. I don't know
if USB and FireWire also do.

My curiousity is that switch. With a say 6 slot motherboard, 3 slots
being 32 wide, and one each 16, 8 and 2.... add in the 4 SATA channels
and ???, and you have a LOT of channels into that crosspoint switch. And
at the coming 1GB/s rate per lane; that's a lots of bits.

How big are those crosspoint chips, anyhow?

--
A host is a host from coast to coast.................wb8foz(a)nrk.com
& no one will talk to a host that's close........[v].(301) 56-LINUX
Unless the host (that isn't close).........................pob 1433
is busy, hung or dead....................................20915-1433
From: Jamie on
David Lesher wrote:

> I've been reading the basics of the PCI-E interface. Unlike PCI-nonE,
> which is parallel; PCI-E is serial, with slots/cards having 2^n, for n=0-5,
> serial "lanes" connecting them.
>
> A card can have less, equal or more lanes than the socket, except for
> physical space limits. [The socket may be 4 lanes wide; an 8 lane card
> won't fit. But it could be an 8-lane socket with only 4 implimented.]
>
> The motherboard/card automagically negotiate how many lanes work
> with a card. Further, newer lanes runs at higher bitrates than
> older ones, but can fall back for compatability.
>
> Besides flexibility, the serial scheme negates the issue of clock
> skew; it can handle one lane's data arriving later than others,
> etc.
>
> Then there's some kind of crosspoint switch that gets the data where you
> want it. I'm told that SATA data gets similar treatment. I don't know
> if USB and FireWire also do.
>
> My curiousity is that switch. With a say 6 slot motherboard, 3 slots
> being 32 wide, and one each 16, 8 and 2.... add in the 4 SATA channels
> and ???, and you have a LOT of channels into that crosspoint switch. And
> at the coming 1GB/s rate per lane; that's a lots of bits.
>
> How big are those crosspoint chips, anyhow?
>
Sounds like you may be talking about the original micro channel idea
from the days of the Micro channel technology from IBM..
Or maybe it's not?

From: Jon Slaughter on
David Lesher wrote:
> I've been reading the basics of the PCI-E interface. Unlike PCI-nonE,
> which is parallel; PCI-E is serial, with slots/cards having 2^n, for
> n=0-5, serial "lanes" connecting them.
>
> A card can have less, equal or more lanes than the socket, except for
> physical space limits. [The socket may be 4 lanes wide; an 8 lane card
> won't fit. But it could be an 8-lane socket with only 4 implimented.]
>
> The motherboard/card automagically negotiate how many lanes work
> with a card. Further, newer lanes runs at higher bitrates than
> older ones, but can fall back for compatability.
>
> Besides flexibility, the serial scheme negates the issue of clock
> skew; it can handle one lane's data arriving later than others,
> etc.
>
> Then there's some kind of crosspoint switch that gets the data where
> you want it. I'm told that SATA data gets similar treatment. I don't
> know
> if USB and FireWire also do.
>
> My curiousity is that switch. With a say 6 slot motherboard, 3 slots
> being 32 wide, and one each 16, 8 and 2.... add in the 4 SATA channels
> and ???, and you have a LOT of channels into that crosspoint switch.
> And at the coming 1GB/s rate per lane; that's a lots of bits.
>
> How big are those crosspoint chips, anyhow?

Each lane cannot be arbitrarily connected to any other lane on the bus. Also
there are only a fixed number of lanes(I think 64 for 2.0). This is why two
video cards, even though both are x16, will only run at x8 each. One gets
half the lanes and the other gets the other half. Ultimately the pci-e data
is packetized and put on the internal bus just as any other data is.

The lanes are simply there to replace a normal parallel bus since it
modular. One can remove or add lanes without issue. Interally the device
sending data across it just sees less latency when more lanes are in use.


"
In its early implementations, motherboards capable of SLI required a special
card ("paddle card") which came with the motherboard. This card would fit
into a socket usually located between both of the PCI-Express x16 slots.
Depending on which way the card was inserted, the motherboard would either
channel all 16 lanes into the primary PCI-Express x16 slot, or split lanes
equally to both PCI-Express x16 slots. This was necessary as no motherboard
at that time had enough PCI-Express lanes for both to have 16 lanes each.
With the increase in available PCI-Express lanes, most modern SLI-capable
motherboards allow each video card to use all 16 lanes in both PCI-Express
x16 slots.

The SLI bridge is used to reduce bandwidth constraints and send data between
both graphics cards directly. It is possible to run SLI without using the
bridge connector on a pair of low-end to mid-range graphics cards (e.g.
7100GS or 6600GT) with Nvidia's Forceware drivers 80.XX or later. Since
these graphics cards do not use as much bandwidth, data can be relayed
through just the chipsets on the motherboard. However, if no SLI bridge is
used on two high-end graphics cards, the performance suffers severely as the
chipset does not have enough bandwidth."



From: David Lesher on
"Jon Slaughter" <Jon_Slaughter(a)Hotmail.com> writes:

>> How big are those crosspoint chips, anyhow?

>Also there are only a fixed number of lanes(I think 64 for 2.0). This
>is why two video cards, even though both are x16, will only run at x8
>each.

Hmm, I've not seen that limit before.

One aspect I can really cheer over is the two-way backward compatabilty.

Not only can a PCIE2 motherboard slot accept PCIE1 cards; but a PCIE1
motherboard can accept PCIE2 cards. Ditto for PCIE3.... the autodiscovery
negotiates all.

Someone, somewhere, REALLY had their head on straight on that one.

No more of this "It's PCI, but you have the wrong voltage on that socket"
and so forth.



--
A host is a host from coast to coast.................wb8foz(a)nrk.com
& no one will talk to a host that's close........[v].(301) 56-LINUX
Unless the host (that isn't close).........................pob 1433
is busy, hung or dead....................................20915-1433