From: Chris on 1 Mar 2010 21:55 On Feb 28, 10:20 pm, Chris <christopher.man...(a)gmail.com> wrote: > On Feb 28, 6:46 pm, Mark <makol...(a)yahoo.com> wrote: > > > > > On Feb 28, 10:25 am, Chris <christopher.man...(a)gmail.com> wrote: > > > > I bread boarded my PLL yesterday. I was able to get it to lock just > > > fine on a multivibrator running at 33Hz. I was able to solve the > > > jitter problem by using a very large value for C1 (1000u). However, > > > when I attached my cameras to the loop, (one running at 22.2fps and > > > the other running at 25fps) the loop would lock at a frequency > > > slightly above the camera speed ~39Hz. The camera has a contact that > > > closes ~5ms every frame advance. I tried using the contact to pull to > > > ground, and to pull to rail. I got the same result either way. Any > > > suggestions? > > > > Thanks, > > > Chris Maness > > > low pass filter the ref signal coming from the camera contacts, there > > may be bounce and the PLL is correctly locking to the "higher > > frequency" as it sees those extra edges. > > > Mark > > That sounds like a good Idea. What would be a good cutoff frequency? > > Chris I used a .06u and a 1k resistor for a LP filter and it increased the lock frequency. Strange. However, if I divide by another two I am close to the camera frequency (only 1 Hz off). Still testing it against my 33Hz multivibrator gives me 2112/2^6=33. The loop divider is running at 2^6=64, so working perfectly with the multivibe test circuit. Regards, Chris Maness
From: JosephKK on 2 Mar 2010 00:32 On Sun, 28 Feb 2010 22:20:44 -0800 (PST), Chris <christopher.maness(a)gmail.com> wrote: >On Feb 28, 6:46 pm, Mark <makol...(a)yahoo.com> wrote: >> On Feb 28, 10:25 am, Chris <christopher.man...(a)gmail.com> wrote: >> >> > I bread boarded my PLL yesterday. I was able to get it to lock just >> > fine on a multivibrator running at 33Hz. I was able to solve the >> > jitter problem by using a very large value for C1 (1000u). However, >> > when I attached my cameras to the loop, (one running at 22.2fps and >> > the other running at 25fps) the loop would lock at a frequency >> > slightly above the camera speed ~39Hz. The camera has a contact that >> > closes ~5ms every frame advance. I tried using the contact to pull to >> > ground, and to pull to rail. I got the same result either way. Any >> > suggestions? >> >> > Thanks, >> > Chris Maness >> >> low pass filter the ref signal coming from the camera contacts, there >> may be bounce and the PLL is correctly locking to the "higher >> frequency" as it sees those extra edges. >> >> Mark > >That sounds like a good Idea. What would be a good cutoff frequency? > >Chris You do not want a cutoff frequency but instead 74hc123 dual one shot and a quad 2 input nand gate. The circuit is then in three parts a 10 ms debounce pair that cross inhibit and an rs flip-flop made from two sections of the nand gate. Waveforms: (|||| means switch bouncing) in ___||||--------------||||||_______________||||||------ ss1 ___|----------|___________________________|----------- ss2 _____________________|-----------|____________________ ff ___|-----------------|____________________|----------- ^^ ss1 inhibits ss2 ^^ ss1 inhibits ss2 ^^ ss2 inhibits ss1 ^ ss1 sets ff ^ ss2 resets ff ^ss1 sets ff Synchronized and nice and clean for the PFD.
From: Bitrex on 2 Mar 2010 06:03 JosephKK wrote: > On Sun, 28 Feb 2010 22:20:44 -0800 (PST), Chris <christopher.maness(a)gmail.com> wrote: > >> On Feb 28, 6:46 pm, Mark <makol...(a)yahoo.com> wrote: >>> On Feb 28, 10:25 am, Chris <christopher.man...(a)gmail.com> wrote: >>> >>>> I bread boarded my PLL yesterday. I was able to get it to lock just >>>> fine on a multivibrator running at 33Hz. I was able to solve the >>>> jitter problem by using a very large value for C1 (1000u). However, >>>> when I attached my cameras to the loop, (one running at 22.2fps and >>>> the other running at 25fps) the loop would lock at a frequency >>>> slightly above the camera speed ~39Hz. The camera has a contact that >>>> closes ~5ms every frame advance. I tried using the contact to pull to >>>> ground, and to pull to rail. I got the same result either way. Any >>>> suggestions? >>>> Thanks, >>>> Chris Maness >>> low pass filter the ref signal coming from the camera contacts, there >>> may be bounce and the PLL is correctly locking to the "higher >>> frequency" as it sees those extra edges. >>> >>> Mark >> That sounds like a good Idea. What would be a good cutoff frequency? >> >> Chris > > You do not want a cutoff frequency but instead 74hc123 dual one shot > and a quad 2 input nand gate. > The circuit is then in three parts a 10 ms debounce pair that cross inhibit > and an rs flip-flop made from two sections of the nand gate. > > Waveforms: (|||| means switch bouncing) > > in ___||||--------------||||||_______________||||||------ > > ss1 ___|----------|___________________________|----------- > > ss2 _____________________|-----------|____________________ > > ff ___|-----------------|____________________|----------- > > > ^^ ss1 inhibits ss2 ^^ ss1 inhibits ss2 > ^^ ss2 inhibits ss1 > > > ^ ss1 sets ff ^ ss2 resets ff ^ss1 sets ff > > Synchronized and nice and clean for the PFD. That's a neat trick. If I understand the diagram correctly I think you'd need to invert the output of the one shots first though, since a NAND latch is active low. The other two gates in the package could be used for that.
From: Chris on 2 Mar 2010 10:33 On Mar 1, 9:32 pm, "JosephKK"<quiettechb...(a)yahoo.com> wrote: > On Sun, 28 Feb 2010 22:20:44 -0800 (PST), Chris <christopher.man...(a)gmail..com> wrote: > >On Feb 28, 6:46 pm, Mark <makol...(a)yahoo.com> wrote: > >> On Feb 28, 10:25 am, Chris <christopher.man...(a)gmail.com> wrote: > > >> > I bread boarded my PLL yesterday. I was able to get it to lock just > >> > fine on a multivibrator running at 33Hz. I was able to solve the > >> > jitter problem by using a very large value for C1 (1000u). However, > >> > when I attached my cameras to the loop, (one running at 22.2fps and > >> > the other running at 25fps) the loop would lock at a frequency > >> > slightly above the camera speed ~39Hz. The camera has a contact that > >> > closes ~5ms every frame advance. I tried using the contact to pull to > >> > ground, and to pull to rail. I got the same result either way. Any > >> > suggestions? > > >> > Thanks, > >> > Chris Maness > > >> low pass filter the ref signal coming from the camera contacts, there > >> may be bounce and the PLL is correctly locking to the "higher > >> frequency" as it sees those extra edges. > > >> Mark > > >That sounds like a good Idea. What would be a good cutoff frequency? > > >Chris > > You do not want a cutoff frequency but instead 74hc123 dual one shot > and a quad 2 input nand gate. > The circuit is then in three parts a 10 ms debounce pair that cross inhibit > and an rs flip-flop made from two sections of the nand gate. > > Waveforms: (|||| means switch bouncing) > > in ___||||--------------||||||_______________||||||------ > > ss1 ___|----------|___________________________|----------- > > ss2 _____________________|-----------|____________________ > > ff ___|-----------------|____________________|----------- > > ^^ ss1 inhibits ss2 ^^ ss1 inhibits ss2 > ^^ ss2 inhibits ss1 > > ^ ss1 sets ff ^ ss2 resets ff ^ss1 sets ff > > Synchronized and nice and clean for the PFD. One strange thing though is I am not seeing the bounce on my scope. I am not sure it is there unless it is beyond the frequency range of my scope. I will check it out a little more carefully tonight. Chris
From: Jim Thompson on 2 Mar 2010 18:02 On Sun, 28 Feb 2010 07:25:56 -0800 (PST), Chris <christopher.maness(a)gmail.com> wrote: >I bread boarded my PLL yesterday. I was able to get it to lock just >fine on a multivibrator running at 33Hz. I was able to solve the >jitter problem by using a very large value for C1 (1000u). However, >when I attached my cameras to the loop, (one running at 22.2fps and >the other running at 25fps) the loop would lock at a frequency >slightly above the camera speed ~39Hz. The camera has a contact that >closes ~5ms every frame advance. I tried using the contact to pull to >ground, and to pull to rail. I got the same result either way. Any >suggestions? > >Thanks, >Chris Maness Take a look at the following solutions to severely bouncing inputs... http://analog-innovations.com/SED/AlternatingEdge.pdf http://analog-innovations.com/SED/AlternatingEdge-Unobtanium.pdf ...Jim Thompson -- | James E.Thompson, CTO | mens | | Analog Innovations, Inc. | et | | Analog/Mixed-Signal ASIC's and Discrete Systems | manus | | Phoenix, Arizona 85048 Skype: Contacts Only | | | Voice:(480)460-2350 Fax: Available upon request | Brass Rat | | E-mail Icon at http://www.analog-innovations.com | 1962 | I love to cook with wine. Sometimes I even put it in the food.
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