From: Aldric Giacomoni on 18 Jan 2010 08:13 Zach Bartels wrote: > > As far as what I've been exposed to, Simutronics' GemStone IV > (current incarnation of GemStone, I started when it was still GS III > ) has pretty rich world and I'm guessing very good parser. I often > found myself frustrated that I couldn't use commands that seemed like > "common sense" on a lot of the free MUD's I've tried over the years, > as compared to what I was used to w/GemStone. It is a pay to play > MUD (one of the few I know of) that has been around for almost two > decades now. Although I fear its reaching the end due to poor > decisions on the companies part. But it's where a lot of my > inspiration for the kind of "single player environment" I'd like to > make, comes from. The best MUD on which I ever played was the Discworld MUD - The world is amazing, and the parser is ridiculous. > > Re: Google wave. Never heard of it until I looked it up, sorry! :p > I'm not sure I would make for good conversation anyway. I'm also > terribly shy when it comes to actual verbal conversation.... Verbal? In Google Wave, it's still about typing stuff, although there are ways to talk to other people. > yeah. But I'm sure anyone in the discussion would be lightyears > ahead of me in terms of implementation - I do make for good > "brainstorming" of ideas though, no doubt. Part of the reason I > decided it's best to start learning is, I knew I'd never find any sane > coder who would let me dictate all these weird ideas and the ways > things should work, especially for free! ;) I'm actually really curious... :-) I think I would enjoy that, as long as I am allowed to balk at things that are too strange or too un-Ruby-ish :) Good luck though.. We'll be here! -- Posted via http://www.ruby-forum.com/. |