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From: Michael Brodeur on 15 Feb 2010 22:32 Hello! I am currently working on a text-based RPG and I wanted to implement a function that allowed the user to save their game at any point, so that it could be resumed later. Of course, this would need to be complimented by a load function that would resume the game at that previous state. Anybody know how I would do this? ^_^ Thank you in advance! -SS -- Posted via http://www.ruby-forum.com/.
From: Michael Brodeur on 16 Feb 2010 05:52 Bill, Thank you for the links! It's still a lot to chew on, but I'll try to figure it all out. :P Best Regards, -SS -- Posted via http://www.ruby-forum.com/.
From: cbrueggenolte on 16 Feb 2010 08:23 On 16 Feb., 11:52, Michael Brodeur <mikejoe...(a)yahoo.com> wrote: > Bill, > > Thank you for the links! It's still a lot to chew on, but I'll try to > figure it all out. :P > > Best Regards, > > -SS > -- > Posted viahttp://www.ruby-forum.com/. Hi, you could try out MongoDB or CouchDB as well. http://www.mongodb.org/ http://couchdb.apache.org/
From: Ozgun Koyun on 17 Feb 2010 19:21
Michael Brodeur wrote: > Hello! > > I am currently working on a text-based RPG and I wanted to implement a > function that allowed the user to save their game at any point, so that > it could be resumed later. Of course, this would need to be complimented > by a load function that would resume the game at that previous state. > > Anybody know how I would do this? ^_^ > > Thank you in advance! > > -SS May I suggest "sequel + sqlite"? http://sequel.rubyforge.org/ -- Posted via http://www.ruby-forum.com/. |