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From: Rich L. on 8 Apr 2010 16:04 Greetings, I've written a simple 'hello world' application for Windows Mobile and am running it in the WM6.5 emulator with the CETK 5.0 and Application Verifier. All's well. I then add to my program the following: HBITMAP hBitmap = SHLoadImageFile(L"foo.png"); if (hBitmap) { DWORD dwResult = DeleteObject(hBitmap); } At this point, App Verifier reports a "Potential Leak" of 20 bytes. The bitmap is good and the result returned is nonzero. Why is this showing a leak? I'll go on to say that in the real production application where I'm using SHLoadImageFile we consume memory over time and eventually exhaust it. Our customer reports SHLoadImageFile as the culprit based on their testing tools. But I'm sure I'm doing the same thing to delete the bitmaps and that it succeeds. I have experiemented with the ImagingAPI calls to load the bitmap and see the exact same behavior. I get successful deletion but App Verifier reports a potential leak and the customer sees memory exhaustion. Speaking of exhaustion, I'm tired. Can anyone help me? Thanks, Rich
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