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From: Vladimir Vassilevsky on 13 Jul 2010 23:35 Sometimes it is very convenient to develop GUI on PC, and then port it to the target embedded device. But there is a problem: GUI input/output must be connected to the actual application and BSP functions. What could be an elegant solution for easy attach/detach of the GUI ? The simple solution could be replace all relevant application functions with dummies when evaluating GUI on PC. This works until the number of such functions is less, then, say, ~100. Not scalable. What could be the other ways for separating GUI and application? Vladimir Vassilevsky DSP and Mixed Signal Design Consultant http://www.abvolt.com
From: Jeremy Bennett on 14 Jul 2010 06:34 On Tue, 13 Jul 2010 22:35:03 -0500, Vladimir Vassilevsky wrote: > Sometimes it is very convenient to develop GUI on PC, and then port it > to the target embedded device. But there is a problem: GUI input/output > must be connected to the actual application and BSP functions. What > could be an elegant solution for easy attach/detach of the GUI ? Hi Vladimir, Is there any reason why you would not simulate the target on your PC? There are all sorts of technologies that can help. Jeremy
From: Walter Banks on 14 Jul 2010 06:46 Vladimir Vassilevsky wrote: > > Sometimes it is very convenient to develop GUI on PC, and > then port it to the target embedded device. But there is a > problem: GUI input/output must be connected to the actual > application and BSP functions. What could be an elegant > solution for easy attach/detach of the GUI ? > > The simple solution could be replace all relevant application > functions with dummies when evaluating GUI on PC. This works > until the number of such functions is less, then, > say, ~100. Not scalable. > > What could be the other ways for separating GUI and application? Many years ago Dan Bricklin had an application GUI interface simulation package called Software Garden that had about the same limit. At that point it is easier to write and debug the code. What we have typically done is to separate the GUI from the project application through a well defined common global data structure and then treat the GUI as an entirely separate application. By using a well defined data structure an fairly simple application simulator can be written that accesses the data structure. At the debug stage the simulation can be a small window with variables and changeable values. There comes a point where the application goes dynamic and it becomes a process simulator. BTW the common data interface will do wonders for application reliability. Regards Walter.. -- Walter Banks Byte Craft Limited http://www.bytecraft.com --- news://freenews.netfront.net/ - complaints: news(a)netfront.net ---
From: Michael Kellett on 14 Jul 2010 08:58 "Vladimir Vassilevsky" <nospam(a)nowhere.com> wrote in message news:u66dneCQD6fLraDRnZ2dnUVZ_hednZ2d(a)giganews.com... > > Sometimes it is very convenient to develop GUI on PC, and then port it to > the target embedded device. But there is a problem: GUI input/output must > be connected to the actual application and BSP functions. What could be an > elegant solution for easy attach/detach of the GUI ? > > The simple solution could be replace all relevant application functions > with dummies when evaluating GUI on PC. This works until the number of > such functions is less, then, say, ~100. Not scalable. > > What could be the other ways for separating GUI and application? > > > Vladimir Vassilevsky > DSP and Mixed Signal Design Consultant > http://www.abvolt.com > I may be missing the point here but when I have had similar problems to solve I have linked the GUI to the rest of the application by UDP messages. (Obviously only any use on a target with support for UDP.) This is nice because it means that your application is automatically suitable for remote control and the GUI can run on just about anything and be written in just about anything. The UDP server on the target can be quite compact if you write your own or it can be part of a full blown 'stack' if that suits. Michael Kellett
From: Chris Burrows on 14 Jul 2010 19:25 "Vladimir Vassilevsky" <nospam(a)nowhere.com> wrote in message news:u66dneCQD6fLraDRnZ2dnUVZ_hednZ2d(a)giganews.com... > > What could be the other ways for separating GUI and application? > Use something like the Model-View-Controller design approach. There are many references in the WP article: http://en.wikipedia.org/wiki/Model-view-controller -- Chris Burrows CFB Software Astrobe: ARM Oberon-07 Development System http://www.astrobe.com
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