From: carlos on 15 Apr 2010 22:30 Hello. Please someone can help me with the next code: I try to put in console the bitmap IMAGE.bmp It do this, but when I minimize the console window or move the scrollbar, the image is clear. How I can fix this ? //Code: #include <windows.h> #include <stdio.h> int main() { HWND parent; HWND panel; HBITMAP img; long style; parent = FindWindowA("ConsoleWindowClass", NULL); style = SS_BITMAP|WS_VISIBLE|WS_CHILD; panel = CreateWindowEx( 0 ,"STATIC" ,NULL ,style ,1 ,1 ,0 ,0 ,parent ,(HMENU)-1 ,GetModuleHandle(0),NULL ); img = (HBITMAP)LoadImage( NULL ,"IMAGE.bmp" ,IMAGE_BITMAP ,0 ,0 ,LR_LOADFROMFILE ); img = (HBITMAP)CopyImage( img ,IMAGE_BITMAP ,300 ,300 ,LR_COPYRETURNORG ); SendMessage( panel ,STM_SETIMAGE ,(WPARAM)IMAGE_BITMAP ,(LPARAM)img ); getchar(); return 0; }
From: Leo Davidson on 16 Apr 2010 03:51 On Apr 16, 3:30 am, carlos <cmonti...(a)gmail.com> wrote: > It do this, but when I minimize the console window or move the > scrollbar, the image is clear. Your process is creating a window and then exiting. When a process exits all its windows are destroyed. I'm surprised the bitmap even stays until it is minimized. I guess the console window doesn't repaint itself until then as it isn't expecting to have child windows opening and closing over it.
From: Leo Davidson on 16 Apr 2010 05:39 On Apr 16, 8:51 am, Leo Davidson <leonudeldavid...(a)googlemail.com> wrote: > Your process is creating a window and then exiting. Sorry, I missed the getchar call at the end of your program. Your program won't be exiting, but it also won't be running a message loop which means it will not paint any of its windows while waiting for a character. You need to run a GetMessage/DispatchMessage loop at the end of your program.
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