From: Jo on 12 Apr 2010 22:24 Using surface to create a patch grid results in a jagged surface. [x,y]=meshgrid(-2:0.5:2,-2:0.5:2); z = x.^2-cos(5*x).*y.^2; surface(x,y,z,'EdgeColor',[.8 .8 .8],'FaceColor','none') Because I'm computing contour's and full colored surfaces I have a much finer meshgrid than above. [x,y]=meshgrid(-2:0.01:2,-2:0.01:2); z = x.^2-cos(5*x).*y.^2 + 0.3; surf(x,y,z, 'EdgeColor', 'none'); alpha(0.35); colormap(bone(512)); I would like to use the finer grid as a way to interpolate the grid lines for the grid plot so make it smoother. (or essentiallly draw every 5 to 10 grid lines on a finer grid) If I use the finer meshgrid then I get too dense grid lines which makes it useless. I also use hidden surface removal so I assume that the grid has to be made up of patches which have linear edges. This probably means I can't do what I want to do ;. Any ideas?
|
Pages: 1 Prev: How to calculate the Medial Axis and the Skeleton Next: displaying an image in a gui: error |