From: Roger Garrett on 29 Jan 2006 18:15 I'm developing a client/server set of applications using CSockets. I run the client on one computer and the server on another, both connected to and communicating via CSockets over the Internet. Generally it runs quite well, but I recently had a situation where the server failed and over on the client computer I immediately got a dialog box pop up with a "Socket Sink Notification" message, indicating a memory read failure, and the client program failed. Is there a way that I can intercept this so that it does not pop up that message box and handles it gracefully, rather than terminating my client? Roger Garrett
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