From: Fevric J. Glandules on 9 Sep 2009 19:35 Hi all, I am new to this group but checking over recent postings seems to indicate a fair amount of Clue kicking around [1]. A bit of background before y'all tell me to RTFM or JFGI. I've got quite a lot of experience in programming 8 bit microcontrollers with assembler; I've also done quite a lot of 32 bit embedded stuff using an RTOS with C. What's new to me is using a 16 bit mid-range PIC18 device in C. So I'm trying to make sure that I come up with a fairly sensible architecture. Googling isn't much help - most of the "tutorial" stuff out there is aimed at a very low level, or else you find discussion at the nuts and bolts level of a particular interrupt handler. The application is probably fairly typical - inputs / commands come in via the UART, peripheral devices need to be turned on and off in response, other devices need to be queried via I2C for data, etc. My current thinking is to have a main() loop that is subdivided into separate sections that deal with each peripheral in turn. Each code block will be non-blocking, and will implement a state machine for each peripheral. Incoming comms will run off interrupts. In RTOS terms, a sort-of round-robin system. If, for example, incoming commands are ASCII sequences like "L11" for "LED 1 on" followed by an end-of-message checksum byte, in pseudo-code, something like this: uart_isr() { // push chars into circular buffer push_char_to_uart_buf() if (char == end_of_message) message_flag = 1; } main_loop { if (message_flag) { move_chars_from_uart_buf_to_command_buf() switch (command) { case foo: foo_state = 1; case bar: bar_state = 1; } } // foo machine if (foo_state) { switch (foo_state) { case 1: if (foo1()) foo_state = 2; case 2: if (foo2()) foo_state = 0; } // bar machine if (bar_state) { switch (bar_state) { case 1: if (bar1()) bar_state = 2; case 2: if (bar2()) bar_state = 0; } } Does that make sense? Should the ISR do as little as possible or is it a good idea to give it some "awareness"? The above pseudo-code is just meant to give an idea of where I'm heading, so don't take it too seriously. I'm really looking for general pointers on how to approach a mid-level architecture. Oh go on then, rip me to shreds. [1] I've also dug out the FAQ.
From: Rich Webb on 9 Sep 2009 21:09 On Wed, 9 Sep 2009 23:35:07 +0000 (UTC), "Fevric J. Glandules" <fjg(a)invalid.invalid> wrote: [snippety snip] >My current thinking is to have a main() loop that is subdivided >into separate sections that deal with each peripheral in turn. > >Each code block will be non-blocking, and will implement a >state machine for each peripheral. Incoming comms will run >off interrupts. In RTOS terms, a sort-of round-robin system. > >If, for example, incoming commands are ASCII sequences >like "L11" for "LED 1 on" followed by an end-of-message >checksum byte, in pseudo-code, something like this: [snippage] >Does that make sense? Should the ISR do as little as possible or >is it a good idea to give it some "awareness"? Opinions differ. I'm from the do as little as possible school. Handle the interrupt, set a flag, and let the main loop do what needs to be done. There are exceptions, of course, where quite a lot has to happen within fixed time constraints and so the interrupt must accommodate it. >The above pseudo-code is just meant to give an idea of where >I'm heading, so don't take it too seriously. I'm really looking >for general pointers on how to approach a mid-level architecture. Quite a reasonable approach. I typically find it helpful use FIFO queues for very slow things like serial I/O. -- Rich Webb Norfolk, VA
From: Bob on 9 Sep 2009 20:17 Fevric J. Glandules wrote: > Hi all, > > I am new to this group but checking over recent postings seems > to indicate a fair amount of Clue kicking around [1]. > > A bit of background before y'all tell me to RTFM or JFGI. > > I've got quite a lot of experience in programming 8 bit microcontrollers > with assembler; I've also done quite a lot of 32 bit embedded stuff > using an RTOS with C. What's new to me is using a 16 bit mid-range > PIC18 device in C. > > So I'm trying to make sure that I come up with a fairly sensible > architecture. Googling isn't much help - most of the "tutorial" > stuff out there is aimed at a very low level, or else you find > discussion at the nuts and bolts level of a particular interrupt > handler. > > The application is probably fairly typical - inputs / commands > come in via the UART, peripheral devices need to be turned on > and off in response, other devices need to be queried via I2C > for data, etc. > > My current thinking is to have a main() loop that is subdivided > into separate sections that deal with each peripheral in turn. > > Each code block will be non-blocking, and will implement a > state machine for each peripheral. Incoming comms will run > off interrupts. In RTOS terms, a sort-of round-robin system. > > If, for example, incoming commands are ASCII sequences > like "L11" for "LED 1 on" followed by an end-of-message > checksum byte, in pseudo-code, something like this: > > uart_isr() { // push chars into circular buffer > push_char_to_uart_buf() > if (char == end_of_message) message_flag = 1; > } > > main_loop { > if (message_flag) { > move_chars_from_uart_buf_to_command_buf() > switch (command) { > case foo: foo_state = 1; > case bar: bar_state = 1; > } > } > // foo machine > if (foo_state) { > switch (foo_state) { > case 1: if (foo1()) foo_state = 2; > case 2: if (foo2()) foo_state = 0; > } > // bar machine > if (bar_state) { > switch (bar_state) { > case 1: if (bar1()) bar_state = 2; > case 2: if (bar2()) bar_state = 0; > } > } > > Does that make sense? Should the ISR do as little as possible or > is it a good idea to give it some "awareness"? > > The above pseudo-code is just meant to give an idea of where > I'm heading, so don't take it too seriously. I'm really looking > for general pointers on how to approach a mid-level architecture. > > Oh go on then, rip me to shreds. > > [1] I've also dug out the FAQ. > Yes, that works fine. I've coded several things, both in-house and outside products pretty much the way you describe. It's a non-preemtive tasking system. In my projects, the main loop usually looks like: while (1) //lint !e716 yes, it's an infinite loop! { DoCommands(); DoJobs(); } DoJobs() iterates a list of "jobs" that can be triggered by time or by some other boolean result and executes the associated DoWork() pointer. The real time functions are handled in ISRs fired by things like UART Rx/Tx, external pins, and hardware timers. There's typically a "housekeeping" timer interrupt that increments systime and the keypad and display scanning, reads ADCs, sends DAC values, etc. If you're careful with ISR priorities, it's even OK for the housekeeping ISR to load the CPU at 90% and above. (Of course, the main loop only gets the CPU time that's left over - UI and remote commands are usually fine that way) Bob
From: nospam on 9 Sep 2009 21:37 "Fevric J. Glandules" <fjg(a)invalid.invalid> wrote: >I've got quite a lot of experience in programming 8 bit microcontrollers >with assembler; I've also done quite a lot of 32 bit embedded stuff >using an RTOS with C. What's new to me is using a 16 bit mid-range >PIC18 device in C. PIC18s are 8 bit processors. Like PIC16s with a lot of ugly stuff kludged in to make them more powerful and slightly less unfriendly towards compiler writers. --
From: Vladimir Vassilevsky on 9 Sep 2009 21:51
Fevric J. Glandules wrote: > I've got quite a lot of experience in programming 8 bit microcontrollers > with assembler; I've also done quite a lot of 32 bit embedded stuff > using an RTOS with C. What's new to me is using a 16 bit mid-range > PIC18 device in C. > > So I'm trying to make sure that I come up with a fairly sensible > architecture. > The application is probably fairly typical - inputs / commands > come in via the UART, peripheral devices need to be turned on > and off in response, other devices need to be queried via I2C > for data, etc. > > My current thinking is to have a main() loop that is subdivided > into separate sections that deal with each peripheral in turn. > > Each code block will be non-blocking, and will implement a > state machine for each peripheral. It is so much easier to use a basic time-slicing round robin preemptive multitasker rather then developing the complicated non-blocking state machines. Then, the tasks can be done as the straightforward linear code, and you don't have to worry about blocking. Vladimir Vassilevsky DSP and Mixed Signal Design Consultant http://www.abvolt.com |