From: Fevric J. Glandules on
Hi all,

I am new to this group but checking over recent postings seems
to indicate a fair amount of Clue kicking around [1].

A bit of background before y'all tell me to RTFM or JFGI.

I've got quite a lot of experience in programming 8 bit microcontrollers
with assembler; I've also done quite a lot of 32 bit embedded stuff
using an RTOS with C. What's new to me is using a 16 bit mid-range
PIC18 device in C.

So I'm trying to make sure that I come up with a fairly sensible
architecture. Googling isn't much help - most of the "tutorial"
stuff out there is aimed at a very low level, or else you find
discussion at the nuts and bolts level of a particular interrupt
handler.

The application is probably fairly typical - inputs / commands
come in via the UART, peripheral devices need to be turned on
and off in response, other devices need to be queried via I2C
for data, etc.

My current thinking is to have a main() loop that is subdivided
into separate sections that deal with each peripheral in turn.

Each code block will be non-blocking, and will implement a
state machine for each peripheral. Incoming comms will run
off interrupts. In RTOS terms, a sort-of round-robin system.

If, for example, incoming commands are ASCII sequences
like "L11" for "LED 1 on" followed by an end-of-message
checksum byte, in pseudo-code, something like this:

uart_isr() { // push chars into circular buffer
push_char_to_uart_buf()
if (char == end_of_message) message_flag = 1;
}

main_loop {
if (message_flag) {
move_chars_from_uart_buf_to_command_buf()
switch (command) {
case foo: foo_state = 1;
case bar: bar_state = 1;
}
}
// foo machine
if (foo_state) {
switch (foo_state) {
case 1: if (foo1()) foo_state = 2;
case 2: if (foo2()) foo_state = 0;
}
// bar machine
if (bar_state) {
switch (bar_state) {
case 1: if (bar1()) bar_state = 2;
case 2: if (bar2()) bar_state = 0;
}
}

Does that make sense? Should the ISR do as little as possible or
is it a good idea to give it some "awareness"?

The above pseudo-code is just meant to give an idea of where
I'm heading, so don't take it too seriously. I'm really looking
for general pointers on how to approach a mid-level architecture.

Oh go on then, rip me to shreds.

[1] I've also dug out the FAQ.

From: Rich Webb on
On Wed, 9 Sep 2009 23:35:07 +0000 (UTC), "Fevric J. Glandules"
<fjg(a)invalid.invalid> wrote:

[snippety snip]

>My current thinking is to have a main() loop that is subdivided
>into separate sections that deal with each peripheral in turn.
>
>Each code block will be non-blocking, and will implement a
>state machine for each peripheral. Incoming comms will run
>off interrupts. In RTOS terms, a sort-of round-robin system.
>
>If, for example, incoming commands are ASCII sequences
>like "L11" for "LED 1 on" followed by an end-of-message
>checksum byte, in pseudo-code, something like this:

[snippage]

>Does that make sense? Should the ISR do as little as possible or
>is it a good idea to give it some "awareness"?

Opinions differ. I'm from the do as little as possible school. Handle
the interrupt, set a flag, and let the main loop do what needs to be
done.

There are exceptions, of course, where quite a lot has to happen within
fixed time constraints and so the interrupt must accommodate it.

>The above pseudo-code is just meant to give an idea of where
>I'm heading, so don't take it too seriously. I'm really looking
>for general pointers on how to approach a mid-level architecture.

Quite a reasonable approach. I typically find it helpful use FIFO queues
for very slow things like serial I/O.

--
Rich Webb Norfolk, VA
From: Bob on
Fevric J. Glandules wrote:
> Hi all,
>
> I am new to this group but checking over recent postings seems
> to indicate a fair amount of Clue kicking around [1].
>
> A bit of background before y'all tell me to RTFM or JFGI.
>
> I've got quite a lot of experience in programming 8 bit microcontrollers
> with assembler; I've also done quite a lot of 32 bit embedded stuff
> using an RTOS with C. What's new to me is using a 16 bit mid-range
> PIC18 device in C.
>
> So I'm trying to make sure that I come up with a fairly sensible
> architecture. Googling isn't much help - most of the "tutorial"
> stuff out there is aimed at a very low level, or else you find
> discussion at the nuts and bolts level of a particular interrupt
> handler.
>
> The application is probably fairly typical - inputs / commands
> come in via the UART, peripheral devices need to be turned on
> and off in response, other devices need to be queried via I2C
> for data, etc.
>
> My current thinking is to have a main() loop that is subdivided
> into separate sections that deal with each peripheral in turn.
>
> Each code block will be non-blocking, and will implement a
> state machine for each peripheral. Incoming comms will run
> off interrupts. In RTOS terms, a sort-of round-robin system.
>
> If, for example, incoming commands are ASCII sequences
> like "L11" for "LED 1 on" followed by an end-of-message
> checksum byte, in pseudo-code, something like this:
>
> uart_isr() { // push chars into circular buffer
> push_char_to_uart_buf()
> if (char == end_of_message) message_flag = 1;
> }
>
> main_loop {
> if (message_flag) {
> move_chars_from_uart_buf_to_command_buf()
> switch (command) {
> case foo: foo_state = 1;
> case bar: bar_state = 1;
> }
> }
> // foo machine
> if (foo_state) {
> switch (foo_state) {
> case 1: if (foo1()) foo_state = 2;
> case 2: if (foo2()) foo_state = 0;
> }
> // bar machine
> if (bar_state) {
> switch (bar_state) {
> case 1: if (bar1()) bar_state = 2;
> case 2: if (bar2()) bar_state = 0;
> }
> }
>
> Does that make sense? Should the ISR do as little as possible or
> is it a good idea to give it some "awareness"?
>
> The above pseudo-code is just meant to give an idea of where
> I'm heading, so don't take it too seriously. I'm really looking
> for general pointers on how to approach a mid-level architecture.
>
> Oh go on then, rip me to shreds.
>
> [1] I've also dug out the FAQ.
>
Yes, that works fine. I've coded several things, both in-house and
outside products pretty much the way you describe. It's a non-preemtive
tasking system. In my projects, the main loop usually looks like:

while (1) //lint !e716 yes, it's an infinite loop!
{
DoCommands();
DoJobs();
}

DoJobs() iterates a list of "jobs" that can be triggered by time or by
some other boolean result and executes the associated DoWork() pointer.
The real time functions are handled in ISRs fired by things like UART
Rx/Tx, external pins, and hardware timers.

There's typically a "housekeeping" timer interrupt that increments
systime and the keypad and display scanning, reads ADCs, sends DAC
values, etc. If you're careful with ISR priorities, it's even OK for the
housekeeping ISR to load the CPU at 90% and above. (Of course, the main
loop only gets the CPU time that's left over - UI and remote commands
are usually fine that way)

Bob
From: nospam on
"Fevric J. Glandules" <fjg(a)invalid.invalid> wrote:

>I've got quite a lot of experience in programming 8 bit microcontrollers
>with assembler; I've also done quite a lot of 32 bit embedded stuff
>using an RTOS with C. What's new to me is using a 16 bit mid-range
>PIC18 device in C.

PIC18s are 8 bit processors. Like PIC16s with a lot of ugly stuff kludged
in to make them more powerful and slightly less unfriendly towards compiler
writers.

--
From: Vladimir Vassilevsky on


Fevric J. Glandules wrote:

> I've got quite a lot of experience in programming 8 bit microcontrollers
> with assembler; I've also done quite a lot of 32 bit embedded stuff
> using an RTOS with C. What's new to me is using a 16 bit mid-range
> PIC18 device in C.
>
> So I'm trying to make sure that I come up with a fairly sensible
> architecture.


> The application is probably fairly typical - inputs / commands
> come in via the UART, peripheral devices need to be turned on
> and off in response, other devices need to be queried via I2C
> for data, etc.
>
> My current thinking is to have a main() loop that is subdivided
> into separate sections that deal with each peripheral in turn.
>
> Each code block will be non-blocking, and will implement a
> state machine for each peripheral.

It is so much easier to use a basic time-slicing round robin preemptive
multitasker rather then developing the complicated non-blocking state
machines. Then, the tasks can be done as the straightforward linear
code, and you don't have to worry about blocking.



Vladimir Vassilevsky
DSP and Mixed Signal Design Consultant
http://www.abvolt.com