Prev: Video from OVGE 2009
Next: Phantom drive?
From: saehn on 3 Nov 2009 09:37 > Actually, I already did that.. I created Planet X1, which I thought > was going to be a big hit because it was a really new concept.. and > after posting about it here and 15 other boards I never received more > than about 2 or 3 replies and I think only one person actually tried > to play it. Well, come on Dave... it wasn't working yet. You could move the tanks around and that was cool, but no enemies = no fun. You know I was interested in it, and I'm sure other people would be once it is closer to being playable. :-)
From: Rudolf Harras on 3 Nov 2009 09:54 saehn schrieb: >> Actually, I already did that.. I created Planet X1, which I thought >> was going to be a big hit because it was a really new concept.. and >> after posting about it here and 15 other boards I never received more >> than about 2 or 3 replies and I think only one person actually tried >> to play it. > > Well, come on Dave... it wasn't working yet. You could move the tanks > around and that was cool, but no enemies = no fun. You know I was > interested in it, and I'm sure other people would be once it is closer > to being playable. :-) Yes, I think as long as something is not finished you can't say if its good or not. If it has the best graphics it still can't be playable. Where can I find this game? I searched for it but didn't find it. I still like to play on the C64 but I wonder how many people still use it for gaming. Most of the competitions etc. are for demos, I'd really like to have some gaming parties. Altough I think some people still might play some challenges from time to time but when I was playing Snoopy yesterday I just asked myself if I am the only one in the world playing this right now... A game really missing on the C64 in my Opinion is a good 4-player Bomberman Clone. There was one for DOS called "Boom", the funniest Bomberman ever for 3-4 players (well 2 also works).
From: David Murray on 3 Nov 2009 10:53 > Well, come on Dave... it wasn't working yet. You could move the tanks > around and that was cool, but no enemies = no fun. You know I was > interested in it, and I'm sure other people would be once it is closer > to being playable. :-) Oh.. well, I've gotten further than that now.. There are enemies.. They may not be very smart, but they are there. I'm still working on Planet X1, but I doubt I'll ever polish it to the point I originally intended to... Also it may be possible that the audience on the Vic-20 is smaller than on the C64..
From: Garberstreet Electronics on 3 Nov 2009 11:02 "David Murray" <adric22(a)yahoo.com> wrote in message news:6bf4bf6f-8ee0-442b-8504-6df76d23079f(a)j19g2000yqk.googlegroups.com... >> Well, come on Dave... it wasn't working yet. You could move the tanks >> around and that was cool, but no enemies = no fun. You know I was >> interested in it, and I'm sure other people would be once it is closer >> to being playable. :-) > > Oh.. well, I've gotten further than that now.. There are enemies.. > They may not be very smart, but they are there. I'm still working on > Planet X1, but I doubt I'll ever polish it to the point I originally > intended to... Also it may be possible that the audience on the > Vic-20 is smaller than on the C64.. Pardon my lack of Commodore knowledge, but isn't the C64 backwards compatible with the Vic-20? I would hope that it was. I mean, can't it run Vic-20 programs? Bill Garber of Garberstreet Electronics http://www.garberstreet.com
From: David Murray on 3 Nov 2009 12:17
> Pardon my lack of Commodore knowledge, but isn't the C64 > backwards compatible with the Vic-20? I would hope that > it was. I mean, can't it run Vic-20 programs? The short answer is "NO." The long answer is that it could run a very small portion of programs written on the VIC-20 as long as those programs were written entirely in BASIC and did not use any features other than writing text to the screen. So that probably means less than 1% of VIC-20 programs would work on the C64. |