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wow gold Thinking about the nice Essence of Wintergrasp XP buff and the
Stone Keeper's shards when your faction controls this PvP zone, you may
be wondering what's now going on in this zone? Portals to Wintergrasp
will appear in the Silver Enclave (A) and the Sunreaver's Sanctuary (H)
when the battle begins. If the portal is not available, players can also
fly into the zone or wait until portals reappear as each faction's
Battle-Mages open portals and call out for reinforcements. You'll also
see calls in the Trade channel to group up. Being part of a raid group
is integral to success in this new battleground. You will flag for PvP
and be attackable by the opposing faction once you enter the Wintergrasp
zone.
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Objective The objective of the game is control of a Titan Relic, which
lodges in Wintergrasp Keep, within the Wintergrasp Fortress. Each game
has a set time limit, though reports of its length vary. Defenders must
protect Wintergrasp Fortress to prevent the enemy from entering the Keep
to right-click and channel the Titan Relic to transfer its attunement to
their faction. In order to enter the Keep, the attacking forces must
destroy the walls and towers of the Fortress and then destroy the door
of the Keep. This is accomplished through the use of siege vehicles.
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Factories Siege vehicles are manufactured in factories. There are a
total of six factories in Wintergrasp. Two are within the Fortress. They
cannot be captured, but they can be destroyed. Two factories are in the
ring zones right outside the fortress. These can be captured or
destroyed. The two other factories, found to the southeast and southwest
are like the factories within the fortress and cannot be captured, only
destroyed. Cutting off the opposing faction's supply of siege vehicles
can be a game changing strategy. A factory is captured just like taking
a tower in Eye of the Storm, by destroying all members of the opposing
faction and occupying the workshop. Siege vehicles are a new addition to
World of Warcraft PvP. They are an absolute necessity for the offense
and a vital part of the defense's arsenal. When ready they can be
brought into the field. Each factory entitles a faction to four
vehicles. Since each faction has two factories, which cannot be
destroyed, each side will always have a minimum of eight vehicle slots.
This can shift up to sixteen available slots if both the East and West
factories are controlled as well.
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Siege Vehicles There are three types of siege engines which can be
deployed. The Wintergrasp Catapult is a fast vehicle, but low on hit
points (30k). Its abilities are Plague Barrels, which deal 500 siege
damage to a structure and lay down a mist of disease that damages
players who stand in it. This vehicle also has a channeled Flame Breath,
which damages opposing players to the approximate tune of 1k per tick.
One must have a rank of Corporal to build and use this siege engine.
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The next two vehicles require a rank of First Lieutenant to build. The
Wintergrasp Demolisher can carry up to 2 players. One player is the
driver. The other slot is for ranged DPS. The passenger can cast and
attack as though he or she is standing still. The vehicle itself has two
attacks. There is a boulder that can be thrown from a distance. It does
about 1k damage to structures. There is also a battering ram effect,
which deals about 1500 damage. These are sturdier than the catapults,
with around 50k hit points, but they move more slowly. fdhrtyrtuytuihjg
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The Wintergrasp Siege Engines also requires a rank of First Lieutenant
to build. This is the largest vehicle players can build. It deals 2,000
siege damage and can also knock back players and other vehicles. It can
carry two passengers, but they cannot cast while in the vehicle. It is a
good place for a player who is low on health to take a breather to
recover health and mana. They are the slowest of all the vehicles.
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