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From: Luis R. Rodriguez on 2 Aug 2010 16:50 Doug, I'm adding your response to lkml as its the best answer I've gotten so far. On Mon, Aug 02, 2010 at 01:10:01PM -0700, Doug Dahlby wrote: > Luis, > > Just out of curiousity, I looked at what gcc does on my own x86 computer. > When compiled regularly, the loop bodies are practically identical: > > $ more loop_test1.c loop_test1.s loop_test2.c loop_test2.s > :::::::::::::: > loop_test1.c > :::::::::::::: > int foo(int limit) > { > int i = 0; > for (; limit > 0; limit--) { > i += 1; > } > return i; > } > :::::::::::::: > loop_test1.s > :::::::::::::: > .file "loop_test1.c" > .text > .globl _foo > .def _foo; .scl 2; .type 32; .endef > _foo: > pushl %ebp > movl %esp, %ebp > subl $4, %esp > movl $0, -4(%ebp) > L2: > cmpl $0, 8(%ebp) > jle L3 > leal -4(%ebp), %eax > incl (%eax) > decl 8(%ebp) > jmp L2 > L3: > movl -4(%ebp), %eax > leave > ret > :::::::::::::: > loop_test2.c > :::::::::::::: > int foo(unsigned limit) > { > int i = 0; > for (; limit > 0; limit--) { > i += 1; > } > return i; > } > :::::::::::::: > loop_test2.s > :::::::::::::: > .file "loop_test2.c" > .text > .globl _foo > .def _foo; .scl 2; .type 32; .endef > _foo: > pushl %ebp > movl %esp, %ebp > subl $4, %esp > movl $0, -4(%ebp) > L2: > cmpl $0, 8(%ebp) > je L3 > leal -4(%ebp), %eax > incl (%eax) > decl 8(%ebp) > jmp L2 > L3: > movl -4(%ebp), %eax > leave > ret > > but when I compile with -O3, there is a little difference: > > :::::::::::::: > loop_test1.s > :::::::::::::: > .file "loop_test1.c" > .text > .p2align 4,,15 > .globl _foo > .def _foo; .scl 2; .type 32; .endef > _foo: > pushl %ebp > xorl %eax, %eax > movl %esp, %ebp > movl 8(%ebp), %edx > jmp L10 > .p2align 4,,7 > L12: > incl %eax > decl %edx > L10: > testl %edx, %edx > jg L12 > popl %ebp > ret > :::::::::::::: > loop_test2.s > :::::::::::::: > .file "loop_test2.c" > .text > .p2align 4,,15 > .globl _foo > .def _foo; .scl 2; .type 32; .endef > _foo: > pushl %ebp > xorl %eax, %eax > movl %esp, %ebp > movl 8(%ebp), %edx > testl %edx, %edx > jmp L10 > .p2align 4,,7 > L12: > incl %eax > decl %edx > L10: > jne L12 > popl %ebp > ret > > Looks like the compiler is explicity testing the unsigned counter > against zero, but uses the status bits set as a byproduct of the > loop counter decrement for the unsigned case. When I run these > 2 functions repeatedly, the unsigned counter takes about 70% of > the time of the signed counter. This roughly matches the ratio > of the 3 loop body statements in the unsigned case to the 4 > statements in the signed case. This is not a rigorous test, and > this may be specific to my architecture and my compiler settings > (default + -O3), but it appears that there is some validity to > make a general habit of using unsigned loop counters rather > than signed. That being said, I'd be surprised if we have loops that > > (a) are dominated by the looping overhead rather than the operations > in the loop body, and > (b) iterate such a large number of times that they take up an non-negligible > amount of the driver's CPU use. > > So it looks to me like this is a good policy to recommend, but not one > that needs across-the-board adherence. Awesome, thanks! Luis -- To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to majordomo(a)vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/
From: David Newall on 3 Aug 2010 06:10
Luis R. Rodriguez wrote: > Doug, I'm adding your response to lkml as its the best answer I've gotten so far. If I may point out, Doug's result is correct for his combination of CPU and compiler, but not necessarily for other combinations. It is not something that should be promulgated unless you caveat by architecture and even version of compiler. As Linux is architecture neutral, the question about performance of signed versus unsigned is irrelevant except in architecture-specific code, and you would code it in assembler, not in C. Don't recommend signed versus unsigned for reason of efficiency, only for reason of clarity or accuracy. When I compile Doug's function for ia32 using gcc (Ubunut 4.3.3-5ubuntu4) with -O3, I get totally different code emitted than he: signed_count_down: pushl %ebp movl %esp, %ebp movl 8(%ebp), %eax popl %ebp movl %eax, %edx sarl $31, %edx notl %edx andl %edx, %eax ret The exact same code is emitted if the loop is changed to count up (i.e; int j; for (j = 0; j < limit; j++) ...) By contrast, the code emitted when using unsigned, regardless of whether counting up or down, is: unsigned_count_up: pushl %ebp movl %esp, %ebp movl 8(%ebp), %eax popl %ebp ret I find this code interesting because it contains no loop and no test. It works because, in the case of unsigned loop, the function returns its input. When limit is signed, the function returns its input if that is positive, otherwise it returns zero. Observe that the unsigned code is identical to the signed but for the addition of the four instructions before the (unsigned code's) ret. I think all instructions on IA32 take multiple stages to execute. These stages occur inside a "pipeline;" op-codes are fed in one end and, a few cycles later, the result pops out the other. To make the machine, IA32 uses multiple execution units in parallel, i.e. multiple pipelines, with each unit running one stage behind, and executing the instruction following, the previous execution unit. Some instructions, however, cannot be executed in parallel. Consider a conditional-branch: should the next instruction be the target of the branch or the one that follows the branch? Whichever answer you think is best, some of the time it will be wrong and when that occurs the second and subsequent pipelines must be flushed, thus stalling the CPU (that is, it produces no results) for some number of cycles. So it can be understood that elimination of the branches gives a big performance boost on ia32. Consider the four extra instructions in the signed code: These load limit into a register and then shift right by 31 bits. If limit is negative, it's 32nd bit will be a one, otherwise a zero. The shift moves that 32nd bit into the remaining 31, giving -1 for negative limit, otherwise zero. The notl instruction inverts this value; thus the function returns 0&limit (which is always zero) for negative limit, otherwise -1&limit (which is always limit.) It's a clever optimisation; but one which would be wrong to write except in very limited circumstances. When coding, if you must choose between the two, you should usually write something which is easily understood rather than something which is fast. Fast-but-confusing code is likely to bite someone down the track, and as we've seen, might not even produce the efficient machine code that you expect. Here is my favourite example of what not to do. Your task is to name it. void ???(int i, int j) { i ^= j ^= i ^= j; } As Knuth (probably) said, "Premature optimization is the root of all evil." -- To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to majordomo(a)vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/ |