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From: Mr Sensible on 21 Jul 2010 06:16 On Thu, 2010-04-08 at 22:48 +0100, Jonathan de Boyne Pollard wrote: Only just found this in my list of things to reply to! > > Can Watcom C/C++ build VXDs for WFWG 3.11? > Yes. People have done that very thing. > > What else would I need? > There are VXDs in OpenWatcom that are built using nothing but > OpenWatcom itself. But the build mechanism â from a quick glance > through it â only provides enough libraries, include files, headers, > and whatnot to support building those specific VxDs. Good, that's all I needed to know. > For general-purpose VxD development, without the extra effort of > having to create your own libraries and headers from scratch, you'll > therefore need the DOS-Windows 3.x/9x/ME DDK. It's not free software, > and so of course doesn't come with free softwares such as OpenWatcom. > Microsoft itself won't give it to you any more. And it has been so > long that most of the people who were passing it around under the > table don't do so any more. That isn't a problem, thanks. One of the things I'm interested in is writing graphic drivers for WFWG 3.x installations on more modern PCs. -- http://www.munted.org.uk One very high maintenance cat living here.
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