Prev: The project could not be opened because it refers to a device platform that does not exist in your datastore.
Next: GPSID: GPS data in unattended power mode on WM6 device
From: Christopher Fairbairn [MVP] on 5 Oct 2008 17:10 Hi Allan, "Allan Phillips" <allanephillips(a)gmail.com> wrote in message news:eh5XrDyJJHA.5972(a)TK2MSFTNGP06.phx.gbl... > I've just had one thought - this app was written using MFC. > Is it necessary to include extra DLLs when building a Windows Mobile app > that makes use of MFC? A couple of thoughts cross my mind. First take a second look at the output of the depends utility. Check the "Subsystem Ver" field for your executable. In order to run on Windows Mobile 2003 Pocket PC edition this field should probably have the value 4.21. If the value is 5.0 or higher it indicates your application was built against the Windows Mobile 5.0 or 6 SDKs and this will explain why it will not run on WM 2003 devices. You may need to deploy MFC related DLLs depending upon how your application is built. See for example the details provided in the "Walkthrough: Packaging a Smart Device Solution for Deployment" article available on MSDN at http://msdn.microsoft.com/en-us/library/zcebx8f8.aspx Hope this helps, Christopher Fairbairn
From: Allan Phillips on 5 Oct 2008 17:22 Thanks Christopher. I see that my .EXE shows a "Subsystem Ver" of "5.1" - so I guess that's a problem. Now I just have to figure out which compiler/linker setting will change that. Allan. "Christopher Fairbairn [MVP]" <christopher(a)christec.co.nz> wrote in message news:%23VyuP7yJJHA.2444(a)TK2MSFTNGP06.phx.gbl... > Hi Allan, > > "Allan Phillips" <allanephillips(a)gmail.com> wrote in message > news:eh5XrDyJJHA.5972(a)TK2MSFTNGP06.phx.gbl... >> I've just had one thought - this app was written using MFC. >> Is it necessary to include extra DLLs when building a Windows Mobile app >> that makes use of MFC? > > A couple of thoughts cross my mind. > > First take a second look at the output of the depends utility. Check the > "Subsystem Ver" field for your executable. In order to run on Windows > Mobile 2003 Pocket PC edition this field should probably have the value > 4.21. If the value is 5.0 or higher it indicates your application was > built against the Windows Mobile 5.0 or 6 SDKs and this will explain why > it will not run on WM 2003 devices. > > You may need to deploy MFC related DLLs depending upon how your > application is built. See for example the details provided in the > "Walkthrough: Packaging a Smart Device Solution for Deployment" article > available on > MSDN at http://msdn.microsoft.com/en-us/library/zcebx8f8.aspx > > Hope this helps, > Christopher Fairbairn >
From: Doug Forster on 5 Oct 2008 19:51 Hi Allan, > Is it necessary to include extra DLLs when building a Windows Mobile app > that makes use of MFC? I would strongly advise using static linking for MFC projects. The overhead is surprisingly little. Cheers Doug Forster
From: Allan Phillips on 6 Oct 2008 08:39 Thanks Doug. I now see that I was always using MFC statically linked. Therefore, the problem can't be caused by MFC DLLs. It seems as though the problem is related to the version of Windows Mobile that I'm building the app for. As I mentioned before, my .EXE shows a "Subsystem Ver" of "5.1". However, I cannot figure out what I have to do to get that back to a Subsystem Ver of "4.21" or something like that. Thanks, Allan. "Doug Forster" <nobody(a)nowhere.com> wrote in message news:%23XgEIV0JJHA.740(a)TK2MSFTNGP03.phx.gbl... > Hi Allan, > >> Is it necessary to include extra DLLs when building a Windows Mobile app >> that makes use of MFC? > > I would strongly advise using static linking for MFC projects. The > overhead is surprisingly little. > > Cheers > Doug Forster
From: r_z_aret on 6 Oct 2008 11:06
On Sun, 5 Oct 2008 17:22:46 -0400, "Allan Phillips" <allanephillips(a)gmail.com> wrote: >Thanks Christopher. > >I see that my .EXE shows a "Subsystem Ver" of "5.1" - so I guess that's a >problem. > >Now I just have to figure out which compiler/linker setting will change >that. Using the correct SDK should be sufficient. Did you really use the Pocket PC 2003 SDK and really chose Pocket PC 2003 (ARMV4) as your target?. > >Allan. > >"Christopher Fairbairn [MVP]" <christopher(a)christec.co.nz> wrote in message >news:%23VyuP7yJJHA.2444(a)TK2MSFTNGP06.phx.gbl... >> Hi Allan, >> >> "Allan Phillips" <allanephillips(a)gmail.com> wrote in message >> news:eh5XrDyJJHA.5972(a)TK2MSFTNGP06.phx.gbl... >>> I've just had one thought - this app was written using MFC. >>> Is it necessary to include extra DLLs when building a Windows Mobile app >>> that makes use of MFC? >> >> A couple of thoughts cross my mind. >> >> First take a second look at the output of the depends utility. Check the >> "Subsystem Ver" field for your executable. In order to run on Windows >> Mobile 2003 Pocket PC edition this field should probably have the value >> 4.21. If the value is 5.0 or higher it indicates your application was >> built against the Windows Mobile 5.0 or 6 SDKs and this will explain why >> it will not run on WM 2003 devices. >> >> You may need to deploy MFC related DLLs depending upon how your >> application is built. See for example the details provided in the >> "Walkthrough: Packaging a Smart Device Solution for Deployment" article >> available on >> MSDN at http://msdn.microsoft.com/en-us/library/zcebx8f8.aspx >> >> Hope this helps, >> Christopher Fairbairn >> > ----------------------------------------- To reply to me, remove the underscores (_) from my email address (and please indicate which newsgroup and message). Robert E. Zaret, eMVP PenFact, Inc. 20 Park Plaza, Suite 400 Boston, MA 02116 www.penfact.com |