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From: Vinay on 13 Dec 2009 16:30 i'm working on a game for which i want to use lisp as the main controller, and handle the graphics using c and sdl. is there any documentation that explains how i can embed clozure lisp into a mac application (.app) ? or if anyone here has done something similar, your inputs would be very helpful ...
From: Juanjo on 13 Dec 2009 17:23 On Dec 13, 10:30 pm, Vinay <vi...(a)vmmenon.org> wrote: > i'm working on a game for which i want to use lisp as the main > controller, and handle the graphics using c and sdl. > > is there any documentation that explains how i can embed clozure lisp > into a mac application (.app) ? or if anyone here has done something > similar, your inputs would be very helpful ... If by "similar" you accept another Common Lisp that runs perfectly fine in Mac, http://ecls.sourceforge.net/new-manual/ then the manual and the wiki are good starting points http://ecls.wikispaces.com/Simple+embedded+usage
From: alex_sv on 14 Dec 2009 03:56 On Dec 14, 12:30 am, Vinay <vi...(a)vmmenon.org> wrote: > i'm working on a game for which i want to use lisp as the main > controller, and handle the graphics using c and sdl. > > is there any documentation that explains how i can embed clozure lisp > into a mac application (.app) ? or if anyone here has done something > similar, your inputs would be very helpful ... I believe that you'd better try the other way around: embed your core written in C+SDL into CL via ffi (sbcl would be a good choice since it is free and optimises it's code nearly as good as modern C compiler does).
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