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From: Dingzhou Cao on 25 Mar 2010 23:25 Hi Anyone know how to check 2 3D objects intersect with each other? For example, how to check to whether 2 cylinders join with each other? In 2D, function inpolygon can be used to check whether a point is inside a polygon or not, is there any similar function can be used in 3D case? Thanks! DZ |