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From: shoeb on 13 Jan 2010 05:39 Hi, My app will be running on a wifi enabled phone without a simcard. It will be recieving SMS from a 3rd party server. How can i make this incoming sms behave like a normal SMS i.e. 1. Incoming sms should be place in the inbox of phone's default sms client (e.g. pocket outlook ) . 2. All the events that happen on the arrival of a normal sms e.g. notification sound should happen. Is there any incoming SMS queue where my app can pump SMSs ? please guide me. Thanks & Regards, Shoeb
From: Trevor on 13 Jan 2010 13:14 "shoeb" <shoeb(a)octro.com> wrote in message news:Oypt3yDlKHA.1652(a)TK2MSFTNGP05.phx.gbl... > Hi, > My app will be running on a wifi enabled phone without a simcard. > It will be recieving SMS from a 3rd party server. How can i make this > incoming sms behave like a normal SMS i.e. > > 1. Incoming sms should be place in the inbox of phone's default sms > client (e.g. pocket outlook ) . > > 2. All the events that happen on the arrival of a normal sms e.g. > notification sound should happen. > > Is there any incoming SMS queue where my app can pump SMSs ? please guide > me. > > Thanks & Regards, > Shoeb > > > I believe you can use the Windows Mobile Device Emulator & Cellular Emulator (tool comes with WM6 SDK) to simulate incoming SMS messages.
From: Peter Foot on 13 Jan 2010 13:52 Our Mobile In The Hand product (http://inthehand.com/content/Mobile.aspx) allows you to create new items in the message store including new SMS messages in the Inbox folder. It doesn't generate the standard new message notification bubble but you can easily duplicate this in your own code. Peter -- Peter Foot Microsoft Device Application Development MVP peterfoot.net | appamundi.com | inthehand.com APPA Mundi Ltd - software solutions for a mobile world In The Hand Ltd - .NET Components for Mobility "shoeb" <shoeb(a)octro.com> wrote in message news:Oypt3yDlKHA.1652(a)TK2MSFTNGP05.phx.gbl... > Hi, > My app will be running on a wifi enabled phone without a simcard. > It will be recieving SMS from a 3rd party server. How can i make this > incoming sms behave like a normal SMS i.e. > > 1. Incoming sms should be place in the inbox of phone's default sms > client (e.g. pocket outlook ) . > > 2. All the events that happen on the arrival of a normal sms e.g. > notification sound should happen. > > Is there any incoming SMS queue where my app can pump SMSs ? please guide > me. > > Thanks & Regards, > Shoeb > > >
From: shoeb on 14 Jan 2010 00:34
Hi, I need to do it on device also not just emulator. Regards, Shoeb "Trevor" <trevor(a)nope.com> wrote in message news:eSK%23UxHlKHA.2188(a)TK2MSFTNGP04.phx.gbl... > "shoeb" <shoeb(a)octro.com> wrote in message > news:Oypt3yDlKHA.1652(a)TK2MSFTNGP05.phx.gbl... >> Hi, >> My app will be running on a wifi enabled phone without a simcard. >> It will be recieving SMS from a 3rd party server. How can i make this >> incoming sms behave like a normal SMS i.e. >> >> 1. Incoming sms should be place in the inbox of phone's default sms >> client (e.g. pocket outlook ) . >> >> 2. All the events that happen on the arrival of a normal sms e.g. >> notification sound should happen. >> >> Is there any incoming SMS queue where my app can pump SMSs ? please guide >> me. >> >> Thanks & Regards, >> Shoeb >> >> >> > > I believe you can use the Windows Mobile Device Emulator & Cellular > Emulator (tool comes with WM6 SDK) to simulate incoming SMS messages. |