From: Benjamin David Lunt on
Hi everyone,

We have started a new competition at
http://www.frontiernet.net/~fys/hugi/hcompo.htm

The task is to create a random solution text based maze
similar to:

+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
| | | | | | | |
+--+ +--+--+--+--+--+--+ + + + +--+--+ +
| | | | | |
+ +--+ +--+--+--+--+ + +--+--+--+ + +--+
| | | | | | | |
+ +--+ + + +--+ +--+ +--+ +--+--+--+ +
| | | | | |
+ +--+ + +--+--+--+--+ + +--+--+ +--+ +
| | | |
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+

Your task is to display a maze using a given
RNG algo so that your entry displays the same
maze as the tester does, in the least amount
of bytes as possible.

In other words, the smallest entry.com file is the
winner.

The algo description is at
http://en.wikipedia.org/wiki/Maze_generation_algorithm

There is an example program included with the rules.

A discussion board has just been created at
http://temet.es/hcompo/forum/

If you would like to participate, please do.

Thanks,
Ben


From: Rod Pemberton on
"Benjamin David Lunt" <zfysz(a)frontiernet.net> wrote in message
news:BE9tm.61150$u76.60254(a)newsfe10.iad...
>
> We have started a new competition at
> http://www.frontiernet.net/~fys/hugi/hcompo.htm
>
> The task is to create a random solution text based maze
> similar to:
>
> +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
> | | | | | | | |
> +--+ +--+--+--+--+--+--+ + + + +--+--+ +
> | | | | | |
> + +--+ +--+--+--+--+ + +--+--+--+ + +--+
> | | | | | | | |
> + +--+ + + +--+ +--+ +--+ +--+--+--+ +
> | | | | | |
> + +--+ + +--+--+--+--+ + +--+--+ +--+ +
> | | | |
> +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
>
> Your task is to display a maze using a given
> RNG algo so that your entry displays the same
> maze as the tester does, in the least amount
> of bytes as possible.
>
> In other words, the smallest entry.com file is the
> winner.
>
> The algo description is at
> http://en.wikipedia.org/wiki/Maze_generation_algorithm
>
> There is an example program included with the rules.
>
> A discussion board has just been created at
> http://temet.es/hcompo/forum/
>
> If you would like to participate, please do.
>

Thanks.

I put alot of time into that Halloween one. Although the code I came up
with was quite compact, I couldn't get the necessary data small enough. I'd
try another method and I'd reduce upfront data, but then I needed more data
later on.

That's odd. It's "listed" as "???" on frontier.net older compo's page but
not there... It goes from 26 to 28 at the bottom of the page. But, it's
here as "The Resurrection!" (#27):

http://www.hugi.scene.org/compo/hcompo.htm

It seems the older compo's page there only goes to 26... Well, at least #27
will complete your older compo's page.


Rod Pemberton


From: Benjamin David Lunt on

"Rod Pemberton" <do_not_have(a)nohavenot.cmm> wrote in message
news:h94hbv$oh8$1(a)aioe.org...
> "Benjamin David Lunt" <zfysz(a)frontiernet.net> wrote in message
> news:BE9tm.61150$u76.60254(a)newsfe10.iad...
>>
>> There is an example program included with the rules.
>>
>> A discussion board has just been created at
>> http://temet.es/hcompo/forum/
>>
>> If you would like to participate, please do.
>>
>
> Thanks.
>
> I put alot of time into that Halloween one. Although the code I came up
> with was quite compact, I couldn't get the necessary data small enough.
> I'd
> try another method and I'd reduce upfront data, but then I needed more
> data
> later on.
>
> That's odd. It's "listed" as "???" on frontier.net older compo's page but
> not there... It goes from 26 to 28 at the bottom of the page. But, it's
> here as "The Resurrection!" (#27):
>
> http://www.hugi.scene.org/compo/hcompo.htm
>
> It seems the older compo's page there only goes to 26... Well, at least
> #27
> will complete your older compo's page.

Hi Rod,

Since I didn't host that one, the main host hosted that one,
I haven't got the updates yet. I was also in a hurry at the
moment, so the ?????'s were used :-)

I will see if I can get it corrected.

Thanks,
Ben


From: Rod Pemberton on
"Benjamin David Lunt" <zfysz(a)frontiernet.net> wrote in message
news:_uwtm.436595$Ta5.291570(a)newsfe15.iad...
> "Rod Pemberton" <do_not_have(a)nohavenot.cmm> wrote in message
> news:h94hbv$oh8$1(a)aioe.org...
> > "Benjamin David Lunt" <zfysz(a)frontiernet.net> wrote in message
> > news:BE9tm.61150$u76.60254(a)newsfe10.iad...
> >>
> >> There is an example program included with the rules.
> >>
> >> A discussion board has just been created at
> >> http://temet.es/hcompo/forum/
> >>
> >> If you would like to participate, please do.
> >>

My (current) minimal display routine is 99 bytes, that leaves 38 bytes to
match to "Espineter". It's another 25 bytes just for the required random
function in (near) stock form... That leaves 13 bytes for map generation
from the random data. At this point, it's not realistically possible for me
to come close to "him". If I'm going to seriously compete, I'll have to
look into other things to reduce code size.


RP


From: Benjamin David Lunt on

"Rod Pemberton" <do_not_have(a)nohavenot.cmm> wrote in message
news:h96t2b$81i$1(a)aioe.org...
> "Benjamin David Lunt" <zfysz(a)frontiernet.net> wrote in message
> news:_uwtm.436595$Ta5.291570(a)newsfe15.iad...
>> "Rod Pemberton" <do_not_have(a)nohavenot.cmm> wrote in message
>> news:h94hbv$oh8$1(a)aioe.org...
>> > "Benjamin David Lunt" <zfysz(a)frontiernet.net> wrote in message
>> > news:BE9tm.61150$u76.60254(a)newsfe10.iad...
>> >>
>> >> There is an example program included with the rules.
>> >>
>> >> A discussion board has just been created at
>> >> http://temet.es/hcompo/forum/
>> >>
>> >> If you would like to participate, please do.
>> >>
>
> My (current) minimal display routine is 99 bytes, that leaves 38 bytes to
> match to "Espineter". It's another 25 bytes just for the required random
> function in (near) stock form... That leaves 13 bytes for map generation
> from the random data. At this point, it's not realistically possible for
> me
> to come close to "him". If I'm going to seriously compete, I'll have to
> look into other things to reduce code size.
>

That's what makes it enjoyable.
Ben


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