From: Kyle on
I have a 2D circular figure that is essentially a spline. I have a set of points (x, y) that lie along this circular spline. Now I take this figure and put it into 3D space with its center at a known point in 3D space. I also have a vector normal to the circular figure that defines the orientation of the circular figure. What I need to do is generate the (x, y, z) coords of the previously mentioned set of points along this figure in 3D space.



It would be very helpful if you can suggest a mathematical procedure and if you can provide code to demonstrate, even better.
From: us on
"Kyle " <kandrews(a)andrew.cmu.edu> wrote in message <i1qedc$emp$1(a)fred.mathworks.com>...
> I have a 2D circular figure that is essentially a spline. I have a set of points (x, y) that lie along this circular spline. Now I take this figure and put it into 3D space with its center at a known point in 3D space. I also have a vector normal to the circular figure that defines the orientation of the circular figure. What I need to do is generate the (x, y, z) coords of the previously mentioned set of points along this figure in 3D space.
>
>
>
> It would be very helpful if you can suggest a mathematical procedure and if you can provide code to demonstrate, even better.

show CSSM your ML code and a small(!), exemplary input...

us