From: Jon on
If you have Excel, here is the solution to a problem involving vectors:

http://mypeoplepc.com/members/jon8338/sitebuildercontent/sitebuilderfiles/triangulation00.xls

You input the lengths of three lines and their starting coordinates, and the
engine calculates where they intersect ( in three dimensions).

I solved the problem when I was in the mental hospital in 1988. It was all
I could do to keep my sanity. This is ~some~ of the math used to determine
GPS coordinates. It also calculates the two points as the result of the
intersection of three spheres.

Jon Giffen
intrepid(a)bellaire.tv

From: Uncle Al on
Jon wrote:
>
> If you have Excel, here is the solution to a problem involving vectors:
>
> http://mypeoplepc.com/members/jon8338/sitebuildercontent/sitebuilderfiles/triangulation00.xls
>
> You input the lengths of three lines and their starting coordinates, and the
> engine calculates where they intersect ( in three dimensions).

[snip]

Why should three lines in (presumed Euclidean) 3-D intersect? There
are *eight* primary geometries of 3-space,

Bull. Amer. Math. Soc. 6 357-381 (1982)
Bull. Lond. Math. Soc. 15(5) 401-487 (1983)

WP Thurston, "Three-dimensional geometry and topology," Vol. 1.
Princeton Mathematical Press, Princeton, NJ, 1997.

--
Uncle Al
http://www.mazepath.com/uncleal/
(Toxic URL! Unsafe for children and most mammals)
http://www.mazepath.com/uncleal/qz4.htm