From: Timofei Shatrov on
On Fri, 19 Mar 2010 23:12:34 -0400, "vanekl" <vanek(a)acd.net> tried to confuse
everyone with this message:

>Krzysztof Drewniak wrote:
>> Hi all,
>>
>> I am going to try and write a roguelike in CL. To implement
>> saving/loading, I would like to implement saves by 'print'ing and
>> 'read'ing from a file. However, I will be using CLOS, and the
>> standard 'print-object' is useless in this situation. Could someone
>> please provide code or pointers to code that lets you print an object
>> (and all of its slots) and read it back in, without losing any values.
>>
>> Thanks,
>>
>> Krzysztof Drewniak
>
>you may find this useful.
>requires installation of cl-store.
>
>CL-USER>(require :cl-store)

Indeed. When writing a game, saving/loading data is not something you want to
waste a lot of time on. I used CL-STORE for my games and it works very well.

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