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From: Javier 12 on 1 Apr 2010 17:03 Hi, I've been reading this introduction to rubysdl (http://www.oreillynet.com/pub/a/ruby/2007/12/04/creating-games-in-ruby.html) and wanted to try it. My problem is the following: irb(main):001:0> require "rubygems" => true irb(main):002:0> require "sdl" => true irb(main):004:0> SDL::init(SDL::INIT_VIDEO) => nil irb(main):005:0> screen = SDL::Screen.open(640,480,24,SDL::SWSURFACE) => #<SDL::Screen:0x7fba2ba87798> irb(main):006:0> image = SDL::Surface.load("humans.png") NoMethodError: private method `load' called for SDL::Surface:Class from (irb):5 How do I load an image? Documentation extract: SDL::Surface.load(filename) Load image into an surface and returns surface object. If image format supports transparent color, colorkey is set into new surfafe. Supoorted formats are BMP, PNM (PPM/PGM/PBM), XPM, XCF, PCX, GIF, JPEG, TIFF, TGA, PNG and LBM. Raises SDL::Error on failure You need SDL_image to use this method. ******************************* gem list --local rubysdl *** LOCAL GEMS *** rubysdl (2.1.1) -- Posted via http://www.ruby-forum.com/.
From: Jakub Pavlik jn. on 2 Apr 2010 06:28 > Hi, I've been reading this introduction to rubysdl > > (http://www.oreillynet.com/pub/a/ruby/2007/12/04/creating-games-in-ruby.html) > > and wanted to try it. > > My problem is the following: > > irb(main):001:0> require "rubygems" > => true > irb(main):002:0> require "sdl" > => true > irb(main):004:0> SDL::init(SDL::INIT_VIDEO) > => nil > irb(main):005:0> screen = SDL::Screen.open(640,480,24,SDL::SWSURFACE) > => #<SDL::Screen:0x7fba2ba87798> > irb(main):006:0> image = SDL::Surface.load("humans.png") > NoMethodError: private method `load' called for SDL::Surface:Class > from (irb):5 > > How do I load an image? > > Documentation extract: > > SDL::Surface.load(filename) > > Load image into an surface and returns surface object. If image > format supports transparent color, colorkey is set into new surfafe. > > Supoorted formats are BMP, PNM (PPM/PGM/PBM), XPM, XCF, PCX, GIF, > JPEG, TIFF, TGA, PNG and LBM. > > Raises SDL::Error on failure > > You need SDL_image to use this method. > > > ******************************* > gem list --local rubysdl > > *** LOCAL GEMS *** > > rubysdl (2.1.1) > -- > Posted via http://www.ruby-forum.com/. Hi, would suggest looking at http://www.kmc.gr.jp/~ohai/rubysdl.en.html which seems to be official web of the library, maintained by it's developer(s). I looked quickly into the documentation and haven't found method Surface.load - which, of course, probably means I haven't searched good enough. When I had to solve problems with some "SDL for Ruby" library, it was often caused by problems with compilation - e.g. I didn't have SDL_image library installed on my system or the make script wasn't able to find it when compiling the Ruby port. Have you checked this? (E.g. RUDL and Rubygame can be compiled with minimum of SDL libraries - but don't offer some classes and/or methods then...) Jakub P.S.: I myself don't like Ruby/SDL very much and use Rubygame or even ancient unmaintained RUDL instead, but you probably know why you want to use the SDL port you have chosen... -- Napřed přivaž velblouda pevně ke stromu, a teprve potom ho odevzdej do ochrany Boží. (Muhamad; citováno v knize M. Nevrlého Karpatské hry)
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