From: Manal on
Hi every one
I want to create skeleton model from basic five points that represent (two hands, two legs and head) and connect them to the centroid as mentioned in this paper

http://74.125.155.132/scholar?q=cache:UATmvnAk4wkJ:scholar.google.com/+real-time+human+motion+analysis+by+image+skeletonization&hl=en&as_sdt=2000&as_vis=1

I've already extract the body border and find the centroid

my question is that:
how can i define these five extreme points??

thanks in advanced
From: ImageAnalyst on
On Apr 21, 5:24 pm, "Manal " <be....(a)live.com> wrote:
> No one could help me?!!

I guess not. If it's not described in that paper, you might contact
the authors, or look in the references section of that paper because
that may be prior art that was described in a cited paper.
From: Manal on
ImageAnalyst <imageanalyst(a)mailinator.com> wrote in message <eb0f9eb7-81d7-45eb-86bc-feeac8472794(a)8g2000yqz.googlegroups.com>...
> On Apr 21, 5:24 pm, "Manal " <be....(a)live.com> wrote:
> > No one could help me?!!
>
> I guess not. If it's not described in that paper, you might contact
> the authors, or look in the references section of that paper because
> that may be prior art that was described in a cited paper.

thanks a lot
but I contact them and they told me that this code has been done
before 10 years and they did not have it

I only want to know how can find the 5 extreme points from the body border to draw the skeleton ?
From: ImageAnalyst on
Did you try binarizing it and calling bwmorph() with the 'skel'
option?
From: Manal on
No one could help me?!!
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