From: sasha on 4 Jan 2010 15:14 Stephan T. Lavavej [MSFT] wrote: > on.) While we were rewriting the STL in VC10, I noticed this option and Stephen, So it's not Dinkum in VC10 anymore?
From: Stephan T. Lavavej [MSFT] on 4 Jan 2010 16:40 Actually, we're working with Dinkumware closer than ever before. During VC8, Microsoft's sources diverged significantly from Dinkumware's master sources. In VC10 we got back in sync. This, combined with the introduction of many C++0x features like rvalue references, looks like a major rewrite of the STL as far as our users are concerned (and it certainly felt like a major rewrite to us). Dinkumware does most of the heavy lifting - I review their changes and fix bugs. This was one of the bugs that I fixed, hence my use of the word "I" in this story. STL "sasha" <abc(a)fox.net> wrote in message news:%23Yno5pXjKHA.4048(a)TK2MSFTNGP06.phx.gbl... > Stephan T. Lavavej [MSFT] wrote: >> on.) While we were rewriting the STL in VC10, I noticed this option and > > Stephen, > > So it's not Dinkum in VC10 anymore?
From: sasha on 4 Jan 2010 16:52 Stephan T. Lavavej [MSFT] wrote: > Dinkumware does most of the heavy lifting - I review their changes and > fix bugs. This was one of the bugs that I fixed, hence my use of the > word "I" in this story. > OK understood, thanks for clearing up the confusion. Btw, I enjoyed reading your blog on the rvalue references and experimenting with them. Hope you don't mind that I was using a different compiler for that :)
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