From: sasha on
Stephan T. Lavavej [MSFT] wrote:
> on.) While we were rewriting the STL in VC10, I noticed this option and

Stephen,

So it's not Dinkum in VC10 anymore?
From: Stephan T. Lavavej [MSFT] on
Actually, we're working with Dinkumware closer than ever before. During
VC8, Microsoft's sources diverged significantly from Dinkumware's master
sources. In VC10 we got back in sync. This, combined with the introduction
of many C++0x features like rvalue references, looks like a major rewrite of
the STL as far as our users are concerned (and it certainly felt like a
major rewrite to us).

Dinkumware does most of the heavy lifting - I review their changes and fix
bugs. This was one of the bugs that I fixed, hence my use of the word "I"
in this story.

STL

"sasha" <abc(a)fox.net> wrote in message
news:%23Yno5pXjKHA.4048(a)TK2MSFTNGP06.phx.gbl...
> Stephan T. Lavavej [MSFT] wrote:
>> on.) While we were rewriting the STL in VC10, I noticed this option and
>
> Stephen,
>
> So it's not Dinkum in VC10 anymore?

From: sasha on
Stephan T. Lavavej [MSFT] wrote:

> Dinkumware does most of the heavy lifting - I review their changes and
> fix bugs. This was one of the bugs that I fixed, hence my use of the
> word "I" in this story.
>


OK understood, thanks for clearing up the confusion. Btw, I enjoyed
reading your blog on the rvalue references and experimenting with them.
Hope you don't mind that I was using a different compiler for that :)