From: p on
Hi,
i want to create a texture map for my umages on a sphare, but it does not working .
i try to do that, but it draw only half of the image on the sphare:

clf;
load topo
[x,y,z] = sphere(1000);
%h = surface(x,y,z,'FaceColor','texture','Cdata',topo)

C = imread('image.png');
h = surf(x,y,z,flipdim(C,1), 'FaceColor','texturemap', 'EdgeColor','none');

set(h,'EdgeColor','none')
axis square;
axis off;
colormap(jet);

do you have an idea why?
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