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From: Tilen Jez on 26 Jan 2007 05:30 Hi Stefan, Thanks for explaining this to me. I will try what you are suggesting and use wxMemoryDC. I think that this may actually be the best solution in my case. Best Regards, Tilen On Jan 26, 2007, at 10:16 AM, Stefan Csomor wrote: > Hi Tilen > > the problem with the new graphics engines are that "flushes" to the > display become expensive, on the latest OSX you shouldn't update more > frequently than at half the refresh rate, otherwise your program will > become blocked, while waiting for the next refresh cycle. So while you > think that it is just doing a LineTo, behind your back there is a lot > more blitting and synchronizing going on. Depending on the app you are > working on, the best solution might be to have a backing bitmap, on > which you draw using a memory dc at the moments you want to, and only > blit from that at OnPaint time. > > Best Regards, > > Stefan > >> -----Original Message----- >> From: Tilen Jez [mailto:tilen.jez(a)ambitiongroup.com] >> Sent: Donnerstag, 25. Januar 2007 17:25 >> To: wx-users(a)lists.wxwidgets.org >> Subject: Re: wxScrolledWindow problems in wxMac 2.8.0 >> >> Hi, >> >> Thank you for the info. >> >> I see how this could be done using wxPaintDC, but is this really the >> correct approach? Say if one wants to draw a line between two points, >> which is a trivial task using wxClientDC, using wxPaintDC the region >> needs to be invalidated and everything on it repainted during >> wxPaintEvent. >> >> Best Regards, >> Tilen >> >> >> On Jan 25, 2007, at 3:30 PM, Julian Smart wrote: >> >>> Tilen Jez wrote: >>>> Hello again, >>>> >>>> I don't think so. I need to draw on the window during mouse >> events. >>> Although you may need to refactor the code slightly, you should >>> still be able to do this with wxPaintDC >>> by calling wxWindow::RefreshRect followed by Update, and optimizing >>> your code so it only draws >>> the necessary graphics within the current update region. See >>> wxPaintEvent for an example of >>> iterating through update rectangles. >>> >>> Or, compile wxMac with wxMAC_USE_CORE_GRAPHICS set to 0 in include/ >>> wx/mac/carbon/chkconf.h... >>> >>> Regards, >>> >>> Julian >>> >>> >>> ------------------------------------------------------------------- >> -- >>> To unsubscribe, e-mail: wx-users-unsubscribe(a)lists.wxwidgets.org >>> For additional commands, e-mail: wx-users-help(a)lists.wxwidgets.org >>> >>> >> >> >> --------------------------------------------------------------------- >> To unsubscribe, e-mail: wx-users-unsubscribe(a)lists.wxwidgets.org >> For additional commands, e-mail: wx-users-help(a)lists.wxwidgets.org > > > > --------------------------------------------------------------------- > To unsubscribe, e-mail: wx-users-unsubscribe(a)lists.wxwidgets.org > For additional commands, e-mail: wx-users-help(a)lists.wxwidgets.org > > --------------------------------------------------------------------- To unsubscribe, e-mail: wx-users-unsubscribe(a)lists.wxwidgets.org For additional commands, e-mail: wx-users-help(a)lists.wxwidgets.org
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