From: Sjoerd Crijns on 31 Oct 2009 06:13 "S?ren Haack" <soeren.haack(a)stab.rm.dk> wrote in message <h8aepd$2tk$1(a)fred.mathworks.com>... > "Kumar Kumar" <none(a)none.com> wrote in message <h6fj4l$etg$1(a)fred.mathworks.com>... > > Hi All, > > > > just enquiring to find out if anyone on the net has implemented > > a specifiec 2D phase unwrapping algorithm as proposed by Mark Jenkinson as part of the FSL analysis tools. > > > > The algorithm is called PRELUDE and is described in the paper 'Fast, Automated, N-Dimensional Phase-Unwrapping Algorithm'. > > > > I have tried to implement this algorithm in Matlab for the past few weeks, but I have so many short-comings and errors with my implementation(s) that I am at my wits end. > > > > If anyone has attempted this algorithm or has a working implementation or any advice on how to approach the finding of the pixel pairs from different regions could you please contact me: > > > > vee kay underscore dre @ ya who dot co dot nz > > > > Much appreciated! > > > > Many thanks! > > Hi, > Did you ever get a respons on this one? Or did you find another solution/implementation of the algorithm? I also have an interest in this. > Thanks in advance It's in the FSL package, which is freely available and written in C++. The source code is also available so you can play around with it. Why not try that?
|
Pages: 1 Prev: X is rank deficient to within machine precision. Next: wii streaming tcpip problem |